ACCESSING (1)
ACCESSING (2)
ACCESSING (3)
INITIALIZING (1)
INITIALIZING (2)
INITIALIZING (3)
VARIOUS (1)
PLAY THE BELL
PLAY THE BELL (2)
BOOM!
USE INSTRUMENTS
PLAY MUSIC
PLAY A NOTE
SHOOT!
SOUND SAMPLE (1)
SOUND SAMPLE (2)
SOUND SAMPLE (3)
VOLUME CONTROL
LITERAL DEFINITION (1)
LOADING FROM FILE (1)
LOADING FROM FILE (2)
PRINT FROM FILE (1)
PRINTABLE CHARACTERS
LIGHT!
PRIME NUMBERS
PRIME NUMBERS (2)
PRIME NUMBERS (3)
PRIME NUMBERS (4)
SIERPINSKI CHALLENGE (adapted)
SIERPINSKI CHALLENGE (optimized)
SIERPINSKI CHALLENGE (final)
TIMERS!
BY EXPRESSION (1)
BY EXPRESSION (2)
BY SELECT CASE (1)
BY CONDITIONALS (1)
BY CONDITIONALS (2)
BY CONTROLLED LOOPS (1)
BY CONTROLLED LOOPS (2)
BY LOOPS (1)
BY LOOPS (2)
BY LOOPS (3)
BY LOOPS (4)
BY LOOPS (5)
WITH PERIODIC CALLS (1)
WITH PERIODIC CALLS (2)
WITH POPPING
WITH RETURNING (1)
WITH RETURNING (2)
WITH UNCONDITIONAL JUMPS (1)
WITH UNCONDITIONAL JUMPS (2)
WITH UNCONDITIONAL WAIT
WITH JOYSTICK (1)
WITH JOYSTICK (2)
WITH JOYSTICK (3)
WITH KEYBOARD (1)
WITH KEYBOARD (2)
WITH KEYBOARD (3)
WITH KEYBOARD (4)
WITH KEYBOARD (5)
WITH KEYBOARD (6)
WITH KEYBOARD (7)
WITH KEYBOARD (8)
WITH KEYBOARD (9)
UNIQUE SCREEN MODE
USING DOUBLE BUFFER
USING DOUBLE BUFFER AND SCREEN MODE UNIQUE
BANK ADDRESSES AND COUNT
SET A BANK
COPY FROM/TO EXPANSION
LOAD IMAGE ON BANK
LOAD IMAGES ON BANK
USING BAR (1)
USING BAR (2)
USING BOX
USING BOX AND PATTERNS
WITH CLIPPING (1)
WITH COLORING (1)
SCREEN COLORING
WHICH SHADE FOR COLOR?
USING PALETTE
USING DRAW (1)
USING DRAW (2)
USING PLOT (1)
USING PLOT (2)
USING POINT (1)
USING PLOT (4)
USING PLOT (5)
USIGN POSITION (1)
USIGN POSITION (2)
DRAWING SHAPES (1)
DRAWING SHAPES (2)
DRAWING SHAPES (3)
DRAWING SHAPES (4)
SCREEN AND TEXT COORDINATES (1)
SCREEN AND TEXT COORDINATES (2)
USING PEN, PAPER AND LOCATE
VERTICAL BLANK SYNC (1)
VERTICAL BLANK SYNC (2)
CAPTURE (1)
CAPTURE (2)
CAPTURE (3)
LOADING (1)
LOADING (2)
LOADING (3)
MULTIPLE IMAGES LOADING (1)
MULTIPLE IMAGES LOADING (2)
LOADING (4)
LOADING (5)
MULTIPLE IMAGES LOADING WITH DOUBLE BUFFERING
DRAWING (1)
DRAWING (2)
FLIPPING HORIZONTAL
USING ABS (1)
CALCULATE DISTANCES (1)
DOING EXPRESSIONS (1)
DOING EXPRESSIONS (2)
WITH ASSOCIATIVE PRIORITY (1)
WITH ASSOCIATIVE PRIORITY (2)
WITH RELATIVE NUMBERS (1)
HEXADECIMAL REPRESENTATION
DECIMAL TO HEXADECIMAL
SOME SIGNED OPERATIONS
WITH FAST OPERATORS (1)
WITH FAST OPERATORS (2)
WITH FAST OPERATORS (3)
WITH RANDOM VALUES (1)
WITH RANDOM VALUES (2)
WITH RANDOM VALUES (3)
USING MAX
USING MIN
USING SGN
USING SQR
USING MOBS (1)
FOR DUMMIES (1)
FOR DUMMIES (2)
FOR DUMMIES (3)
FOR DUMMIES (4)
FOR DUMMIES (5)
FOR DUMMIES (6)
WITH GLOBAL VARIABLES (1)
WITH GLOBAL VARIABLES (2)
DEFINITION (1)
DEFINITION (2)
DEFINITION (3)
WITH FLOW CONTROL (1)
WITH POPPING (1)
WITH LOCAL VARIABLES (1)
WITH LOCAL VARIABLES (2)
WITH PARAMETERS (1)
WITH PARAMETERS (2)
WITH PARAMETERS (3)
WITH PARAMETERS (4)
WITH PARAMETERS (5)
WITH SHARED VARIABLES (1)
CHECKING BITMAP MODE (1)
USING CLS (1)
USING CLS (2)
SETTING MODE (1)
CHANGING RESOLUTION (1)
CHANGING RESOLUTION (2)
BEST BITMAP
CHECKING TILEMAP MODE (1)
SEQUENCE LOADING (1)
CREATE A (SIMPLE) SPRITE
MOVING PARALLEL SPRITES
MOVING PARALLEL SPRITES IN GAMELOOP
ASSEMBLING A MULTICOLOR SPRITE (1)
ASSEMBLING A MULTICOLOR SPRITE (2)
COLLISIONS (1)
COLLISIONS (2)
USING ASC (1)
WITH LOWER AND UPPER CASES (1)
WITH CHR (1)
WITH FLIPPING (1)
AND SEARCHING INSIDE (1)
AND SEARCHING INSIDE (2)
AND EXTRACTION (1)
AND EXTRACTION (2)
AND LENGTH (1)
AND EXTRACTION (3)
AND EXTRACTION (4)
AND EXTRACTION (5)
WITH SPACING (1)
CONVERTING FROM NUMBERS (1)
CONVERTING WITH REPETITIONS (1)
CONVERTING TO NUMBERS (1)
WITH SCROLLING (1)
WITH ERASING (1)
WITH ESCAPE SEQUENCES (1)
WITH ESCAPE SEQUENCES (2)
WITH PEN COLORS (1)
WITH PEN COLORS (2)
WITH PAPER COLORS (1)
WITH PAPER COLORS (2)
WITH COLORS (1)
WITH WRITING MODE (1)
WITH POSITIONING (1)
WITH POSITIONING (2)
WITH POSITIONING (3)
WITH POSITIONING (4)
WITH POSITIONING (5)
WITH POSITIONING (6)
WITH POSITIONING (7)
WITH TABS (8)
WITH POSITIONING (9)
WITH JUST ONE PRINT
WITH PRINT (9)
WITH POSITIONING (10)
ON MULTICOLOR BITMAP (1)
USING TABS (1)
If you have found a problem trying to run those examples, if you think there is a bug or, more simply, you would like it to be improved, open an issue for this page on GitHub. Thank you!