OPTION TYPE UNSIGNED OPTION DEFAULT TYPE BYTE DIM actualAddress AS WORD = &H3008 DIM startingAddress AS WORD = &H3000 DIM increment AS BYTE = 0 SCREEN ON PROCEDURE drawHi SHARED startingAddress DIM filled AS BYTE = &HFF DIM middle AS BYTE = &H18 DIM none AS BYTE = &H00 ' H (5x8 pixel) POKE startingAddress, filled INC startingAddress POKE startingAddress, filled INC startingAddress POKE startingAddress, middle INC startingAddress POKE startingAddress, filled INC startingAddress POKE startingAddress, filled INC startingAddress ' I (5x8 pixel) POKE startingAddress, none INC startingAddress POKE startingAddress, filled INC startingAddress POKE startingAddress, filled INC startingAddress END PROC PROCEDURE clearHi SHARED startingAddress DIM index AS BYTE = &H00 DIM none AS BYTE = &H00 IF startingAddress > 8 THEN startingAddress = startingAddress - 8 ELSE startingAddress = 0 ENDIF DO POKE startingAddress, none INC startingAddress INC index EXIT IF index > 16 LOOP END PROC DO IF increment = 0 THEN INC actualAddress IF actualAddress > &H300f THEN increment = 1 ENDIF ELSE DEC actualAddress IF actualAddress < &H3008 THEN increment = 0 ENDIF ENDIF clearHi[] startingAddress = actualAddress drawHi[] WAIT 200 CYCLES WAIT 200 CYCLES WAIT 200 CYCLES WAIT 200 CYCLES WAIT 200 CYCLES WAIT 200 CYCLES WAIT 200 CYCLES WAIT 200 CYCLES WAIT 200 CYCLES WAIT 200 CYCLES LOOP
The instructions here refer to compiling the example from the command line. For Microsoft Windows users we suggest using UGBASIC-IDE, which allows you to compile the example with just one click.
In order to compile and run the example, you need to have the Altirra emulator, and in particular that the altirra
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.atari bug.bas -o example.xex altirra example.xex # Windows ugbc.atari.exe bug.bas -o example.xex altirra example.xex
In order to compile and run the example, you need to have the Altirra emulator, and in particular that the altirra
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.atarixl bug.bas -o example.xex altirra example.xex # Windows ugbc.atarixl.exe bug.bas -o example.xex altirra example.xex
In order to compile and run the example, you need to have the VICE emulator, and in particular that the x64sc
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.c64 bug.bas -o example.prg x64sc example.prg # Windows ugbc.c64.exe bug.bas -o example.prg x64sc example.prg
In order to compile and run the example, you need to have the VICE emulator, and in particular that the x64sc
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.c64reu bug.bas -o example.prg x64sc -reu example.prg # Windows ugbc.c64reu.exe bug.bas -o example.prg x64sc -reu example.prg
In order to run the example, you need to have the YAPE emulator. In particular that the yape
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.plus4 bug.bas -o example.prg yape example.prg # Windows ugbc.plus4.exe bug.bas -o example.prg yape example.prg
In order to run the example, you need to have the VICE emulator. In particular that the xplus4
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.plus4 bug.bas -o example.prg xplus4 example.prg # Windows ugbc.plus4.exe bug.bas -o example.prg xplus4 example.prg
In order to compile and run the example, you need to have the XROAR emulator, and in particular that the xroar
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.d32 bug.bas -o example.bin xroar -rompath (your rom path) example.bin # Windows ugbc.d32.exe bug.bas -o example.bin xroar.exe -rompath (your rom path) example.bin
In order to compile and run the example, you need to have the XROAR emulator, and in particular that the xroar
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.d64 bug.bas -o example.bin xroar -rompath (your rom path) example.bin # Windows ugbc.d64.exe bug.bas -o example.bin xroar.exe -rompath (your rom path) example.bin
In order to compile and run the example, you need to have the DCMOTO emulator, and in particular that the dcmoto
executable is accessible.
Then, type this command on the command line and on the emulator:
# Linux ugbc.pc128op bug.bas -o example.k7 dcmoto (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC # Windows ugbc.pc128op.exe bug.bas -o example.k7 dcmoto (choose example.k7) (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC
In order to compile and run the example, you need to have the DCMOTO emulator, and in particular that the dcmoto
executable is accessible.
Then, type this command on the command line and on the emulator:
# Linux ugbc.pc128op bug.bas -o example.k7 dcmoto (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC # Windows ugbc.pc128op.exe bug.bas -o example.k7 dcmoto (choose example.k7) (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC
In order to compile and run the example, you need to have the VICE emulator, and in particular that the xvic
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.vic20 bug.bas -o example.prg xvic --memory 24k example.prg # Windows ugbc.vic20.exe bug.bas -o example.prg xvic --memory 24k example.prg
In order to compile and run the example, you need to have the Speccy emulator, and in particular that the speccy
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.zx bug.bas -o example.tap Speccy example.tap # Windows ugbc.zx.exe bug.bas -o example.tap Speccy example.tap
In order to compile and run the example, you need to have the openMsx or the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
# Linux ugbc.msx1 bug.bas -o example.rom openmsx -cart example.rom # Windows ugbc.msx1.exe bug.bas -o example.rom openmsx -cart example.rom
# Linux ugbc.msx1 bug.bas -o example.rom bluemsx example.rom # Windows ugbc.msx1.exe bug.bas -o example.rom bluemsx example.rom
In order to compile and run the example, you need to have the openMsx or the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
# Linux ugbc.coleco bug.bas -o example.rom openmsx -machine \"COL - ColecoVision\" -cart example.rom # Windows ugbc.coleco.exe bug.bas -o example.rom bluemsx -machine \"COL - ColecoVision\" example.rom
# Linux ugbc.coleco bug.bas -o example.rom bluemsx /machine \"COL - ColecoVision\" /rom1 example.rom # Windows ugbc.coleco.exe bug.bas -o example.rom bluemsx /machine \"COL - ColecoVision\" /rom1 example.rom
In order to compile and run the example, you need to have the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
# Linux ugbc.sc3000 bug.bas -o example.rom bluemsx /machine \"SEGA - SC-3000\" /rom1 example.rom # Windows ugbc.sc3000.exe bug.bas -o example.rom bluemsx /machine \"SEGA - SC-3000\" /rom1 example.rom
In order to compile and run the example, you need to have the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
# Linux ugbc.sg1000 bug.bas -o example.rom bluemsx /machine \"SEGA - SG-1000\" /rom1 example.rom # Windows ugbc.sg1000.exe bug.bas -o example.rom bluemsx /machine \"SEGA - SG-1000\" /rom1 example.rom
If you have found a problem trying to run this example, if you think there is a bug or, more simply, you would like it to be improved, open an issue for this example on GitHub. Thank you!