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ugbasic:user:kw:tilemap_at
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ugBASIC User Manual

TILEMAP AT

SYNTAX

   = TILEMAP [LAYER layer] map AT([x],[y])

PURPOSE

This function allows to know which is the tile present in a tilemap, given the coordinates of the tile itself. If the tilemap has more than one layer, the first layer will be returned. If you need to retrieve the tile of a different level, you have to indicate the layer with the LAYER keyword.

EXAMPLE

  tile = TILEMAP map AT(0,0)
  tile = TILEMAP map LAYER 2 AT(0,0)

ABBREVIATION

 Tm At

AVAILABLE ON

  • Atari (400/800)
  • Atari XL/XE
  • Commodore 128 (MOS 8502)
  • Commodore 128 (Zilog Z80)
  • Commodore 64
  • Commodore 64+REU
  • TRS-80 Color Computer
  • TRS-80 Color Computer 3
  • ColecoVision
  • Amstrad CPC 664
  • Dragon 32
  • Dragon 64
  • Thomson MO5
  • Thomson MO5
  • Olivetti Prodest PC128
  • Commodore PLUS/4
  • SEGA SC-3000
  • SEGA SG-1000
  • VG-5000
  • Commodore VIC-20
  • ZX Spectrum 48

ANY PROBLEM?

If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please open an issue for this keyword on GitHub. Thank you!

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