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ugbasic:user:kw:new_image
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ugBASIC User Manual

NEW IMAGE ✓

SYNTAX

   = NEW IMAGE( #width, #height )

PURPOSE

The NEW IMAGE command allows you to define a memory area where you can store an image coming from the screen (with the GET IMAGE command), or from another graphic resource.

The area must be defined by (constant) width and (constant) height, expressed in pixels. The actual size, in terms of bytes of RAM, will depend on the graphics mode selected at the time.

If it is not possible to define an image in that screen mode, a specific error will be issued.

EXAMPLE

  background = NEW IMAGE(32,32)

See also the following example files:

ABBREVIATION

 Nw Im

AVAILABLE ON

  • Atari (400/800)
  • Atari XL/XE
  • Commodore 128 (MOS 8502)
  • Commodore 128 (Zilog Z80)
  • Commodore 64
  • TRS-80 Color Computer
  • TRS-80 Color Computer 3
  • ColecoVision
  • Amstrad CPC 664
  • Dragon 32
  • Dragon 64
  • Thomson MO5
  • Thomson MO5
  • Olivetti Prodest PC128
  • Commodore PLUS/4
  • SEGA SC-3000
  • SEGA SG-1000
  • VG-5000
  • Commodore VIC-20
  • ZX Spectrum 48

ANY PROBLEM?

If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please open an issue for this keyword on GitHub. Thank you!

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