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ugbasic:user:kw:load_tileset
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ugBASIC User Manual

LOAD TILESET

SYNTAX

   = LOAD TILESET( filename )
   = LOAD TILESET( filename AS alias )

PURPOSE

The LOAD TILESET command allows you to load a tileset with the “Tiled TSX” file format. Offset and other parameters will be calculated automatically on the base of the file content.

The image will be converted into a way that can be efficiently drawn on the screen. It could be converted into indexed palette, and can be rescaled as well.

Since it is possible to load only one file of the same type at a time, it is necessary to be able to indicate an “alias” with which to exceed this limit. In this regard, there is also the AS syntax, which allows you to load the same file several times but with different names.

EXAMPLE

  x = LOAD TILESET("dungeon.tsx")
  x = LOAD TILESET("dungeon.tsx" AS "dungeon")

ABBREVIATION

 Ld Tse

AVAILABLE ON

  • Atari (400/800)
  • Atari XL/XE
  • Commodore 128 (MOS 8502)
  • Commodore 128 (Zilog Z80)
  • Commodore 64
  • Commodore 64+REU
  • TRS-80 Color Computer
  • TRS-80 Color Computer 3
  • ColecoVision
  • Amstrad CPC 664
  • Dragon 32
  • Dragon 64
  • Thomson MO5
  • Thomson MO5
  • Olivetti Prodest PC128
  • Commodore PLUS/4
  • SEGA SC-3000
  • SEGA SG-1000
  • VG-5000
  • Commodore VIC-20
  • ZX Spectrum 48

ANY PROBLEM?

If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please open an issue for this keyword on GitHub. Thank you!

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