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ugbasic:user:kw:image
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ugBASIC User Manual

IMAGE

SYNTAX

   = IMAGE( resource FRAME num )
   = IMAGE( resource SEQUENCE seq FRAME num )

PURPOSE

The IMAGE command allows you to extract an image from a collection of images stored in an IMAGES or SEQUENCE variable. Note that extraction occurs at compile time: therefore, no extra resources are allocated in the compiled program. This command is intended for all those commands that need an image to function, but want to exploit a graphic resource already loaded and optimized.

EXAMPLE

  starship = IMAGE( LOAD IMAGES(("tiles.png") FRAME 1 )
  starship = IMAGE( LOAD SEQUENCE(("tiles.png") SEQUENCE 1 FRAME 2 )

ABBREVIATION

 Im

AVAILABLE ON

  • Atari (400/800)
  • Atari XL/XE
  • Commodore 128 (MOS 8502)
  • Commodore 128 (Zilog Z80)
  • Commodore 64
  • Commodore 64+REU
  • TRS-80 Color Computer
  • TRS-80 Color Computer 3
  • ColecoVision
  • Amstrad CPC 664
  • Dragon 32
  • Dragon 64
  • Thomson MO5
  • Thomson MO5
  • Olivetti Prodest PC128
  • Commodore PLUS/4
  • SEGA SC-3000
  • SEGA SG-1000
  • VG-5000
  • Commodore VIC-20
  • ZX Spectrum 48

ANY PROBLEM?

If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please open an issue for this keyword on GitHub. Thank you!

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