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ugbasic:user:kw:bitmap_clear
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ugBASIC User Manual

BITMAP CLEAR

SYNTAX

   BITMAP CLEAR [ WITH value ]

PURPOSE

Fill the bitmap with a certain pattern (by default is ZERO, used to indicate the blank screen). The filled part is exclusively that linked to the bitmap, so the color information is kept unchanged.

Note that bitmap must be enabled at least once with instruction BITMAP ENABLE.

EXAMPLE

  BITMAP CLEAR
  BITMAP CLEAR WITH #$42

ABBREVIATION

 BmClr

AVAILABLE ON

  • Commodore 128 (Zilog Z80)
  • Commodore 128 (MOS 8502)
  • SEGA SG-1000
  • ZX Spectrum 48
  • Commodore 64
  • Commodore VIC-20
  • Atari (400/800)
  • Commodore PLUS/4
  • Amstrad CPC 664
  • SEGA SC-3000
  • ColecoVision
  • MSX

SEE ALSO

ANY PROBLEM?

If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please open an issue for this keyword on GitHub. Thank you!

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