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ugbasic:user:kw:tilemap_index
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ugBASIC User Manual

TILEMAP INDEX

SYNTAX

   = TILEMAP INDEX( column, row [, layer] )

PURPOSE

The TILEMAP INDEX allows you to know the identifier of the tile located in correspondence with the given set of coordinates. In particular, given a tile map as parameter, you can know what the tile is at the x, y position and, if present and given, at the given layer.

EXAMPLE

  index = TILEMAP INDEX( 0, 0 )
  index = TILEMAP INDEX( 0, 0, 1 )

ABBREVIATION

 Tm Idx

AVAILABLE ON

  • Atari (400/800)
  • Atari XL/XE
  • Commodore 128 (MOS 8502)
  • Commodore 128 (Zilog Z80)
  • Commodore 64
  • Commodore 64+REU
  • TRS-80 Color Computer
  • TRS-80 Color Computer 3
  • ColecoVision
  • Amstrad CPC 664
  • Dragon 32
  • Dragon 64
  • Thomson MO5
  • Thomson MO5
  • Olivetti Prodest PC128
  • Commodore PLUS/4
  • SEGA SC-3000
  • SEGA SG-1000
  • VG-5000
  • Commodore VIC-20
  • ZX Spectrum 48

SEE ALSO

ANY PROBLEM?

If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please open an issue for this keyword on GitHub. Thank you!

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