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ugbasic:user:kw:images_load
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ugBASIC User Manual

IMAGES LOAD ✓

SYNTAX

   = IMAGES LOAD([filename]) FRAME SIZE ([w],[h])
   = IMAGES LOAD([filename] AS [alias]) FRAME SIZE ([w],[h])

PURPOSE

The IMAGES LOAD command allows you to load an image and to convert in an array of images. Each image will be of [w]x[h] pixels. Offset will be calculated automatically on the base of the original image.

The command support a set of modern image format, like:

  • JPEG baseline & progressive
  • PNG 1/2/4/8/16-bit-per-channel
  • TGA
  • BMP (non-1bpp, non-RLE)
  • PSD (composited view only, no extra channels, 8/16 bit-per-channel)
  • GIF
  • HDR (radiance rgbE format)
  • PIC (Softimage PIC)
  • PNM (PPM and PGM binary only)

The image will be converted into a way that can be efficiently drawn on the screen. It could be converted into indexed palette, and can be rescaled as well.

Since it is possible to load only one file of the same type at a time, it is necessary to be able to indicate an “alias” with which to exceed this limit. In this regard, there is also the AS syntax, which allows you to load the same file several times but with different names.

EXAMPLE

  starship = IMAGES LOAD("starship.png") FRAME SIZE (8,8)
  alienAt11 = IMAGES LOAD("alien.png") FRAME SIZE (16,16)
  alien2 = IMAGES LOAD("alien.png" AS "alien2") FRAME SIZE (16,16)

See also the following example files:

ABBREVIATION

 Ims Ld

AVAILABLE ON

  • Commodore 64
  • ZX Spectrum 48K
  • Commodore PLUS/4
  • Atari (400/800/XL)
  • Dragon 32
  • Dragon 64
  • PC128 Olivetti Prodest
  • Thomson MO5
  • Commodore VIC-20
  • MSX 1
  • ColecoVision

ANY PROBLEM?

If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please open an issue for this keyword on GitHub. Thank you!

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