This example will use the POP
keyword, to demonstrate the fact that the program can exit from a GOSUB
call without using a RETURN
statement. The example will change the color of the border in a deterministic way, by using the sum of two variables. In order to increment the y
variable in a different way when the x
variable is greater than 7, the execution flow will call the POP
instruction. The border color is changed using the COLOR BORDER
instruction, using the sum of x
and y
.
CLS x = 0 y = 0 start: x = x + 1 COLOR BORDER x + y HOME: PRINT x + y;" " GOSUB incrementX GOTO start nextCycle: y = y + 1 IF y > 7 THEN : y = 0 : ENDIF GOTO start incrementX: IF x > 7 THEN : POP : x = 0 : GOTO nextCycle : ENDIF RETURN
The instructions here refer to compiling the example from the command line. For Microsoft Windows users we suggest using UGBASIC-IDE, which allows you to compile the example with just one click.
In order to compile and run the example, you need to have the Altirra emulator, and in particular that the altirra
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.atari control_popping_01.bas -o example.xex altirra example.xex # Windows ugbc.atari.exe control_popping_01.bas -o example.xex altirra example.xex
In order to compile and run the example, you need to have the Altirra emulator, and in particular that the altirra
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.atarixl control_popping_01.bas -o example.xex altirra example.xex # Windows ugbc.atarixl.exe control_popping_01.bas -o example.xex altirra example.xex
In order to compile and run the example, you need to have the VICE emulator, and in particular that the x64sc
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.c64 control_popping_01.bas -o example.prg x64sc example.prg # Windows ugbc.c64.exe control_popping_01.bas -o example.prg x64sc example.prg
In order to compile and run the example, you need to have the VICE emulator, and in particular that the x64sc
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.c64reu control_popping_01.bas -o example.prg x64sc -reu example.prg # Windows ugbc.c64reu.exe control_popping_01.bas -o example.prg x64sc -reu example.prg
In order to run the example, you need to have the YAPE emulator. In particular that the yape
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.plus4 control_popping_01.bas -o example.prg yape example.prg # Windows ugbc.plus4.exe control_popping_01.bas -o example.prg yape example.prg
In order to run the example, you need to have the VICE emulator. In particular that the xplus4
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.plus4 control_popping_01.bas -o example.prg xplus4 example.prg # Windows ugbc.plus4.exe control_popping_01.bas -o example.prg xplus4 example.prg
In order to compile and run the example, you need to have the XROAR emulator, and in particular that the xroar
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.d32 control_popping_01.bas -o example.bin xroar -rompath (your rom path) example.bin # Windows ugbc.d32.exe control_popping_01.bas -o example.bin xroar.exe -rompath (your rom path) example.bin
In order to compile and run the example, you need to have the XROAR emulator, and in particular that the xroar
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.d64 control_popping_01.bas -o example.bin xroar -rompath (your rom path) example.bin # Windows ugbc.d64.exe control_popping_01.bas -o example.bin xroar.exe -rompath (your rom path) example.bin
In order to compile and run the example, you need to have the DCMOTO emulator, and in particular that the dcmoto
executable is accessible.
Then, type this command on the command line and on the emulator:
# Linux ugbc.pc128op control_popping_01.bas -o example.k7 dcmoto (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC # Windows ugbc.pc128op.exe control_popping_01.bas -o example.k7 dcmoto (choose example.k7) (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC
In order to compile and run the example, you need to have the DCMOTO emulator, and in particular that the dcmoto
executable is accessible.
Then, type this command on the command line and on the emulator:
# Linux ugbc.pc128op control_popping_01.bas -o example.k7 dcmoto (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC # Windows ugbc.pc128op.exe control_popping_01.bas -o example.k7 dcmoto (choose example.k7) (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC
In order to compile and run the example, you need to have the VICE emulator, and in particular that the xvic
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.vic20 control_popping_01.bas -o example.prg xvic --memory 24k example.prg # Windows ugbc.vic20.exe control_popping_01.bas -o example.prg xvic --memory 24k example.prg
In order to compile and run the example, you need to have the Speccy emulator, and in particular that the speccy
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.zx control_popping_01.bas -o example.tap Speccy example.tap # Windows ugbc.zx.exe control_popping_01.bas -o example.tap Speccy example.tap
In order to compile and run the example, you need to have the openMsx or the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
# Linux ugbc.msx1 control_popping_01.bas -o example.rom openmsx -cart example.rom # Windows ugbc.msx1.exe control_popping_01.bas -o example.rom openmsx -cart example.rom
# Linux ugbc.msx1 control_popping_01.bas -o example.rom bluemsx example.rom # Windows ugbc.msx1.exe control_popping_01.bas -o example.rom bluemsx example.rom
In order to compile and run the example, you need to have the openMsx or the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
# Linux ugbc.coleco control_popping_01.bas -o example.rom openmsx -machine \"COL - ColecoVision\" -cart example.rom # Windows ugbc.coleco.exe control_popping_01.bas -o example.rom bluemsx -machine \"COL - ColecoVision\" example.rom
# Linux ugbc.coleco control_popping_01.bas -o example.rom bluemsx /machine \"COL - ColecoVision\" /rom1 example.rom # Windows ugbc.coleco.exe control_popping_01.bas -o example.rom bluemsx /machine \"COL - ColecoVision\" /rom1 example.rom
In order to compile and run the example, you need to have the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
# Linux ugbc.sc3000 control_popping_01.bas -o example.rom bluemsx /machine \"SEGA - SC-3000\" /rom1 example.rom # Windows ugbc.sc3000.exe control_popping_01.bas -o example.rom bluemsx /machine \"SEGA - SC-3000\" /rom1 example.rom
In order to compile and run the example, you need to have the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
# Linux ugbc.sg1000 control_popping_01.bas -o example.rom bluemsx /machine \"SEGA - SG-1000\" /rom1 example.rom # Windows ugbc.sg1000.exe control_popping_01.bas -o example.rom bluemsx /machine \"SEGA - SG-1000\" /rom1 example.rom
If you have found a problem trying to run this example, if you think there is a bug or, more simply, you would like it to be improved, open an issue for this example on GitHub. Thank you!