A classic use for blitting is to render transparent sprites onto a background. In this example a background image, a sprite, and a 1-bit mask are used.
PROCEDURE example ON ALL BUT VIC20, VG5000 BITMAP ENABLE(16) DEFINE PALETTE NOT PRESERVE CLS BLACK mask := LOAD IMAGE("blit_mask.png") EXACT TRANSPARENCY BLACK OPACITY LIGHT WHITE background := LOAD IMAGE("blit_background.png") sprite := LOAD IMAGE("blit_sprite.png") CONST x = ( SCREEN WIDTH - IMAGE WIDTH(background) ) \ #2 CONST y = ( SCREEN HEIGHT - IMAGE HEIGHT(background) ) \ #2 PUT IMAGE background AT x,y REM In the first blit, the mask is blitted onto the background using REM the raster operator AND. Because any value ANDed with 0 equals 0, REM and any value ANDed with 1 is unchanged, black areas are created REM where the actual sprites will appear, while leaving the rest of REM the background alone. BLIT bop1 AS ( ( SOURCE ) AND ( DESTINATION ) ) BLIT IMAGE mask AT x+10,y+10 WITH bop1 REM In the second blit, the sprite is blitted onto the newly altered REM background using the raster operator of OR. Because any value REM ORed with 0 is unchanged, the background is unaffected and the REM black areas are filled with the actual sprite image. BLIT bop2 AS ( ( ( INVERSE ( SOURCE 2 ) ) AND ( SOURCE 1 ) ) OR ( DESTINATION ) ) BLIT IMAGES sprite, mask AT x+10,y+10 WITH bop2 END PROC CALL example ON ALL BUT VIC20, VG5000
The instructions here refer to compiling the example from the command line. For Microsoft Windows users we suggest using UGBASIC-IDE, which allows you to compile the example with just one click.
In order to compile and run the example, you need to have the Altirra emulator, and in particular that the altirra
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.atari blit_basic_mask.bas -o example.xex altirra example.xex # Windows ugbc.atari.exe blit_basic_mask.bas -o example.xex altirra example.xex
In order to compile and run the example, you need to have the Altirra emulator, and in particular that the altirra
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.atarixl blit_basic_mask.bas -o example.xex altirra example.xex # Windows ugbc.atarixl.exe blit_basic_mask.bas -o example.xex altirra example.xex
In order to compile and run the example, you need to have the VICE emulator, and in particular that the x64sc
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.c64 blit_basic_mask.bas -o example.prg x64sc example.prg # Windows ugbc.c64.exe blit_basic_mask.bas -o example.prg x64sc example.prg
In order to compile and run the example, you need to have the VICE emulator, and in particular that the x64sc
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.c64reu blit_basic_mask.bas -o example.prg x64sc -reu example.prg # Windows ugbc.c64reu.exe blit_basic_mask.bas -o example.prg x64sc -reu example.prg
In order to run the example, you need to have the YAPE emulator. In particular that the yape
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.plus4 blit_basic_mask.bas -o example.prg yape example.prg # Windows ugbc.plus4.exe blit_basic_mask.bas -o example.prg yape example.prg
In order to run the example, you need to have the VICE emulator. In particular that the xplus4
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.plus4 blit_basic_mask.bas -o example.prg xplus4 example.prg # Windows ugbc.plus4.exe blit_basic_mask.bas -o example.prg xplus4 example.prg
In order to compile and run the example, you need to have the XROAR emulator, and in particular that the xroar
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.d32 blit_basic_mask.bas -o example.bin xroar -rompath (your rom path) example.bin # Windows ugbc.d32.exe blit_basic_mask.bas -o example.bin xroar.exe -rompath (your rom path) example.bin
In order to compile and run the example, you need to have the XROAR emulator, and in particular that the xroar
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.d64 blit_basic_mask.bas -o example.bin xroar -rompath (your rom path) example.bin # Windows ugbc.d64.exe blit_basic_mask.bas -o example.bin xroar.exe -rompath (your rom path) example.bin
In order to compile and run the example, you need to have the DCMOTO emulator, and in particular that the dcmoto
executable is accessible.
Then, type this command on the command line and on the emulator:
# Linux ugbc.pc128op blit_basic_mask.bas -o example.k7 dcmoto (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC # Windows ugbc.pc128op.exe blit_basic_mask.bas -o example.k7 dcmoto (choose example.k7) (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC
In order to compile and run the example, you need to have the DCMOTO emulator, and in particular that the dcmoto
executable is accessible.
Then, type this command on the command line and on the emulator:
# Linux ugbc.pc128op blit_basic_mask.bas -o example.k7 dcmoto (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC # Windows ugbc.pc128op.exe blit_basic_mask.bas -o example.k7 dcmoto (choose example.k7) (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC
In order to compile and run the example, you need to have the VICE emulator, and in particular that the xvic
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.vic20 blit_basic_mask.bas -o example.prg xvic --memory 24k example.prg # Windows ugbc.vic20.exe blit_basic_mask.bas -o example.prg xvic --memory 24k example.prg
In order to compile and run the example, you need to have the Speccy emulator, and in particular that the speccy
executable is accessible.
Then, type this command on the command line:
# Linux ugbc.zx blit_basic_mask.bas -o example.tap Speccy example.tap # Windows ugbc.zx.exe blit_basic_mask.bas -o example.tap Speccy example.tap
In order to compile and run the example, you need to have the openMsx or the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
# Linux ugbc.msx1 blit_basic_mask.bas -o example.rom openmsx -cart example.rom # Windows ugbc.msx1.exe blit_basic_mask.bas -o example.rom openmsx -cart example.rom
# Linux ugbc.msx1 blit_basic_mask.bas -o example.rom bluemsx example.rom # Windows ugbc.msx1.exe blit_basic_mask.bas -o example.rom bluemsx example.rom
In order to compile and run the example, you need to have the openMsx or the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
# Linux ugbc.coleco blit_basic_mask.bas -o example.rom openmsx -machine \"COL - ColecoVision\" -cart example.rom # Windows ugbc.coleco.exe blit_basic_mask.bas -o example.rom bluemsx -machine \"COL - ColecoVision\" example.rom
# Linux ugbc.coleco blit_basic_mask.bas -o example.rom bluemsx /machine \"COL - ColecoVision\" /rom1 example.rom # Windows ugbc.coleco.exe blit_basic_mask.bas -o example.rom bluemsx /machine \"COL - ColecoVision\" /rom1 example.rom
In order to compile and run the example, you need to have the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
# Linux ugbc.sc3000 blit_basic_mask.bas -o example.rom bluemsx /machine \"SEGA - SC-3000\" /rom1 example.rom # Windows ugbc.sc3000.exe blit_basic_mask.bas -o example.rom bluemsx /machine \"SEGA - SC-3000\" /rom1 example.rom
In order to compile and run the example, you need to have the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
# Linux ugbc.sg1000 blit_basic_mask.bas -o example.rom bluemsx /machine \"SEGA - SG-1000\" /rom1 example.rom # Windows ugbc.sg1000.exe blit_basic_mask.bas -o example.rom bluemsx /machine \"SEGA - SG-1000\" /rom1 example.rom
If you have found a problem trying to run this example, if you think there is a bug or, more simply, you would like it to be improved, open an issue for this example on GitHub. Thank you!