Table of Contents

ugBASIC User Manual

SPRITE MIN Y

SYNTAX

   = SPRITE MIN Y

PURPOSE

This constant allows us to know which is the smallest ordinate (y) that can assume the vertical position of a sprite. It may or may not coincide with zero of the screen, in the sense that some graphics chipsets can move sprites far beyond what is representable (example: border management on the VIC-II).

EXAMPLE

  minX = SPRITE MIN Y

ABBREVIATION

 SprMnY

AVAILABLE ON

ANY PROBLEM?

If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please open an issue for this keyword on GitHub. Thank you!

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