RESOLUTION width, height
This keyword allows to have a “virtual” resolution. Even when you select a graphical mode with only
160 pixel x 200 pixel, the graphical instructions execute the same thing, the only difference is that
the pixels will be proportional to virtual resolution. The choice to add this instruction is guided
by mathematical ratio, since 640×400 pixels gives 1,6 where 640×200 gives 3,2. 1.6 isn't a perfect
4/3 ratio but at least it's closer. By default, the virtual resolution will be set equal to the
resolution given by BITMAP ENABLE
. Then, after RESOLUTION
, the graphical instructions
will use this virtual resolution.
RESOLUTION 100, 100
Res
If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please open an issue for this keyword on GitHub. Thank you!