POKE address, value
The POKE
is the write equivalent of the PEEK
command, meaning it allows you
to modify the contents of a specific memory cell. Essentially, POKE
allows you
to “write” a numeric value to a particular location in your computer's memory.
In many 8-bit systems, POKE
was used to directly configure hardware, such as
changing the color of the screen or the sound. By combining POKE
with PEEK
,
you could create custom graphics and sound effects, going beyond the standard
ugBASIC capabilities.
POKE
gives you very fine-grained control over your computer's memory, and
it allows you to create special effects and customizations that would otherwise
be impossible. It is a great tool for understanding how a computer works internally.
Improper use of POKE
can cause your computer to freeze or corrupt data.
Randomly modifying memory can have unpredictable consequences. Valid memory
addresses and their meanings vary from system to system.
POKE 32768, 2
Po
If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please open an issue for this keyword on GitHub. Thank you!