Table of Contents

ugBASIC User Manual

COLOR SPRITE

SYNTAX

   COLOR SPRITE index TO color

PURPOSE

The COLOR SPRITE command allows you to redefine the (common) colors used by the graphics chipset for the sprites, where this is possible and/or they are available. “Redefinition” means assigning one of the possible colors to specific registers called “palette registers”.

On some systems this is not possible at all, due to limitations of the chipset or the absence of registers or even of the sprites: for this reason, in such cases the command is ignored. On other systems this corresponds to the modification of specific registers, to which one of the available colors is assigned. On others it is possible to assign certain shades, which therefore go beyond the number of available colors.

Where it is possible to assign a shade, the value can range from 0 to the constant SHADES. However, it may be more practical to use the RGB function, which allows you to calculate the shade starting from the color components (red, green and blue).

EXAMPLE

  COLOR SPRITE 1 TO YELLOW

ABBREVIATION

 CrSpr

AVAILABLE ON

SEE ALSO

SHADES (constant) RGB

ANY PROBLEM?

If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please open an issue for this keyword on GitHub. Thank you!

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