= COLLISION(#sprite) = COLLISION(expression)
Verify if a sprite has had a collision with another sprite. If the sprite has collided, the function will return TRUE. Otherwise, it will return FALSE.
x = COLLISION(#1) x = COLLISION(newValue+1)
Col
If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please open an issue for this keyword on GitHub. Thank you!