Table of Contents

ugBASIC User Manual

BITMAP AT

SYNTAX

   BITMAP AT address

PURPOSE

The BITMAP AT instruction allows you to change the starting address of the bitmap, in the graphics modes of the video chipset. Since not all chipsets can address any address, it is possible that the input value is normalized. This normalized address will then be used by ugBASIC for subsequent graphics operations.

EXAMPLE

  BITMAP AT $8000

ABBREVIATION

 BmAt

AVAILABLE ON

ANY PROBLEM?

If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please open an issue for this keyword on GitHub. Thank you!

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