BITMAP AT address
The BITMAP AT
instruction allows you to change the starting address of the bitmap,
in the graphics modes of the video chipset. Since not all chipsets can address
any address, it is possible that the input value is normalized. This normalized
address will then be used by ugBASIC for subsequent graphics operations.
BITMAP AT $8000
BmAt
If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please open an issue for this keyword on GitHub. Thank you!