====== ugBASIC User Manual ====== ===== SPRITE AT ===== ===== SYNTAX ===== * ''SPRITE # [integer] AT ( # [integer], # [integer] )'' * ''SPRITE [expression] AT ( [expression], [expression] )'' ==== PURPOSE ==== Position a sprite to the (x,y) on the screen. ==== EXAMPLE ==== SPRITE #1 AT ( #42, #42 ) SPRITE starship AT ( starshipX, starshipY ) ==== AVAILABLE ON ==== * Commodore 64 ==== SEE ALSO ====