{{htmlmetatags>metatag-robots=() metatag-title=(WAIT UNTIL | ugBASIC User Manual) metatag-keywords=(ugBASIC,Commodore 64,Commodore PLUS/4,ZX Spectrum) metatag-description=(Manual page for WAIT UNTIL) metatag-media-og:image=(:ugbasic:logo-ugbasic-fb.png) metatag-og:title=(WAIT UNTIL | ugBASIC User Manual) metatag-og:description=(Manual page for WAIT UNTIL) }} ====== ugBASIC User Manual ====== ===== WAIT UNTIL ===== ===== SYNTAX ===== WAIT UNTIL expression ==== PURPOSE ==== The ''WAIT UNTIL'' command allows you to suspend the execution of a thread until the indicated condition becomes ''TRUE''. In other words, the expression is evaluated and, if ''FALSE'', the execution will be suspended to send another scheduled thread to execute. If it becomes ''TRUE'', the execution of this thread will continue. ==== EXAMPLE ==== WAIT UNTIL x < 0 ==== ABBREVIATION ==== WtUn ==== AVAILABLE ON ==== * * Atari (400/800) * Atari XL/XE * Commodore 128 (MOS 8502) * Commodore 128 (Zilog Z80) * Commodore 64 * Commodore 64+REU * TRS-80 Color Computer * TRS-80 Color Computer 3 * ColecoVision * Amstrad CPC 664 * Dragon 32 * Dragon 64 * Thomson MO5 * Thomson MO5 * Olivetti Prodest PC128 * Commodore PLUS/4 * SEGA SC-3000 * SEGA SG-1000 * * VG-5000 * Commodore VIC-20 * ZX Spectrum 48 ==== ANY PROBLEM? ==== If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please [[https://github.com/spotlessmind1975/ugbasic/issues/new?title=ISSUE ON WAIT UNTIL|open an issue]] for this keyword on GitHub. Thank you!===== POWERED BY ===== [[:ugbasic:user:index|{{ :ugbasic:user:logo-ugbasic.png?nolink&600 |}}]]