{{htmlmetatags>metatag-robots=() metatag-title=(TILEMAP INDEX | ugBASIC User Manual) metatag-keywords=(ugBASIC,Commodore 64,Commodore PLUS/4,ZX Spectrum) metatag-description=(Manual page for TILEMAP INDEX) metatag-media-og:image=(:ugbasic:logo-ugbasic-fb.png) metatag-og:title=(TILEMAP INDEX | ugBASIC User Manual) metatag-og:description=(Manual page for TILEMAP INDEX) }} ====== ugBASIC User Manual ====== ===== TILEMAP INDEX ===== ===== SYNTAX ===== = TILEMAP INDEX( column, row [, layer] ) ==== PURPOSE ==== The ''TILEMAP INDEX'' allows you to know the identifier of the tile located in correspondence with the given set of coordinates. In particular, given a tile map as parameter, you can know what the tile is at the x, y position and, if present and given, at the given layer. ==== EXAMPLE ==== index = TILEMAP INDEX( 0, 0 ) index = TILEMAP INDEX( 0, 0, 1 ) ==== ABBREVIATION ==== Tm Idx ==== AVAILABLE ON ==== * Atari (400/800) * Atari XL/XE * Commodore 128 (MOS 8502) * Commodore 128 (Zilog Z80) * Commodore 64 * Commodore 64+REU * TRS-80 Color Computer * TRS-80 Color Computer 3 * ColecoVision * Amstrad CPC 664 * Dragon 32 * Dragon 64 * Thomson MO5 * Thomson MO5 * Olivetti Prodest PC128 * Commodore PLUS/4 * SEGA SC-3000 * SEGA SG-1000 * VG-5000 * Commodore VIC-20 * ZX Spectrum 48 ==== SEE ALSO ==== [[TILEMAP TILE AT]] ==== ANY PROBLEM? ==== If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please [[https://github.com/spotlessmind1975/ugbasic/issues/new?title=ISSUE ON TILEMAP INDEX|open an issue]] for this keyword on GitHub. Thank you!===== POWERED BY ===== [[:ugbasic:user:index|{{ :ugbasic:user:logo-ugbasic.png?nolink&600 |}}]]