{{htmlmetatags>metatag-robots=()
metatag-title=(TILEMAP INDEX | ugBASIC User Manual)
metatag-keywords=(ugBASIC,Commodore 64,Commodore PLUS/4,ZX Spectrum)
metatag-description=(Manual page for TILEMAP INDEX)
metatag-media-og:image=(:ugbasic:logo-ugbasic-fb.png)
metatag-og:title=(TILEMAP INDEX | ugBASIC User Manual)
metatag-og:description=(Manual page for TILEMAP INDEX)
}}
====== ugBASIC User Manual ======
===== TILEMAP INDEX =====
===== SYNTAX =====
= TILEMAP INDEX( column, row [, layer] )
==== PURPOSE ====
The ''TILEMAP INDEX'' allows you to know the identifier of the tile located
in correspondence with the given set of coordinates. In particular, given a
tile map as parameter, you can know what the tile is at the x, y position and,
if present and given, at the given layer.
==== EXAMPLE ====
index = TILEMAP INDEX( 0, 0 )
index = TILEMAP INDEX( 0, 0, 1 )
==== ABBREVIATION ====
TmIdx
==== AVAILABLE ON ====
*
* Atari (400/800)
* Atari XL/XE
* Commodore 128 (MOS 8502)
* Commodore 128 (Zilog Z80)
* Commodore 64
* Commodore 64+REU
* TRS-80 Color Computer
* TRS-80 Color Computer 3
* ColecoVision
* Amstrad CPC 664
* Dragon 32
* Dragon 64
* Thomson MO5
* Thomson MO5
* Olivetti Prodest PC128
* Commodore PLUS/4
* SEGA SC-3000
* SEGA SG-1000
*
* VG-5000
* Commodore VIC-20
* ZX Spectrum 48
==== SEE ALSO ====
[[TILEMAP TILE AT]]
==== ANY PROBLEM? ====
If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please [[https://github.com/spotlessmind1975/ugbasic/issues/new?title=ISSUE ON TILEMAP INDEX|open an issue]] for this keyword on GitHub. Thank you!===== POWERED BY =====
[[:ugbasic:user:index|{{ :ugbasic:user:logo-ugbasic.png?nolink&600 |}}]]