{{htmlmetatags>metatag-robots=() metatag-title=(TILE AT | ugBASIC User Manual) metatag-keywords=(ugBASIC,Commodore 64,Commodore PLUS/4,ZX Spectrum) metatag-description=(Manual page for TILE AT) metatag-media-og:image=(:ugbasic:logo-ugbasic-fb.png) metatag-og:title=(TILE AT | ugBASIC User Manual) metatag-og:description=(Manual page for TILE AT) }} ====== ugBASIC User Manual ====== ===== TILE AT ===== ===== SYNTAX ===== = TILE AT([x],[y]) ==== PURPOSE ==== This function allows you to know which is the tile drawn at a certain position on the tilemap. Since it is possible to draw both single ''TILE'' and ''TILES'', the information on the drawn tile is not, automatically, the identifier of a TILES but it is the single tile of which it is formed. To know if the tile belongs to a group of tiles it is necessary to use the ''TILES BELONG'' function. ==== EXAMPLE ==== tile = TILE AT( 10,10 ) ==== ABBREVIATION ==== TlAt ==== AVAILABLE ON ==== * Dragon 32 * Commodore 128 (Zilog Z80) * Commodore 128 (MOS 8502) * SEGA SG-1000 * Commodore 64 * Commodore VIC-20 * Atari (400/800) * Commodore PLUS/4 * Dragon 64 * Amstrad CPC 664 * SEGA SC-3000 * ColecoVision * TRS-80 Color Computer 3 * TRS-80 Color Computer ==== ANY PROBLEM? ==== If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please [[https://github.com/spotlessmind1975/ugbasic/issues/new?title=ISSUE ON TILE AT|open an issue]] for this keyword on GitHub. Thank you!===== POWERED BY ===== [[:ugbasic:user:index|{{ :ugbasic:user:logo-ugbasic.png?nolink&600 |}}]]