{{htmlmetatags>metatag-robots=()
metatag-title=(SPRITE AT | ugBASIC User Manual)
metatag-keywords=(ugBASIC,Commodore 64,Commodore PLUS/4,ZX Spectrum)
metatag-description=(Manual page for SPRITE AT)
metatag-media-og:image=(:ugbasic:logo-ugbasic-fb.png)
metatag-og:title=(SPRITE AT | ugBASIC User Manual)
metatag-og:description=(Manual page for SPRITE AT)
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====== ugBASIC User Manual ======
===== SPRITE AT =====
===== SYNTAX =====
SPRITE # [integer] AT ( # [integer], # [integer] )
SPRITE [expression] AT ( [expression], [expression] )
==== PURPOSE ====
Position a sprite to the (x,y) on the screen.
==== EXAMPLE ====
SPRITE #1 AT ( #42, #42 )
SPRITE starship AT ( starshipX, starshipY )
==== ABBREVIATION ====
Spr At
==== AVAILABLE ON ====
* Commodore 128 (MOS 8502)
==== ANY PROBLEM? ====
If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please [[https://github.com/spotlessmind1975/ugbasic/issues/new?title=ISSUE ON SPRITE AT|open an issue]] for this keyword on GitHub. Thank you!===== POWERED BY =====
[[:ugbasic:user:index|{{ :ugbasic:user:logo-ugbasic.png?nolink&600 |}}]]