{{htmlmetatags>metatag-robots=() metatag-title=(POKE | ugBASIC User Manual) metatag-keywords=(ugBASIC,Commodore 64,Commodore PLUS/4,ZX Spectrum) metatag-description=(Manual page for POKE) metatag-media-og:image=(:ugbasic:logo-ugbasic-fb.png) metatag-og:title=(POKE | ugBASIC User Manual) metatag-og:description=(Manual page for POKE) }} ====== ugBASIC User Manual ====== ===== POKE ===== ===== SYNTAX ===== POKE address, value ==== PURPOSE ==== The ''POKE'' is the write equivalent of the ''PEEK'' command, meaning it allows you to modify the contents of a specific memory cell. Essentially, ''POKE'' allows you to "write" a numeric value to a particular location in your computer's memory. In many 8-bit systems, ''POKE'' was used to directly configure hardware, such as changing the color of the screen or the sound. By combining ''POKE'' with ''PEEK'', you could create custom graphics and sound effects, going beyond the standard ugBASIC capabilities. ''POKE'' gives you very fine-grained control over your computer's memory, and it allows you to create special effects and customizations that would otherwise be impossible. It is a great tool for understanding how a computer works internally. Improper use of ''POKE'' can cause your computer to freeze or corrupt data. Randomly modifying memory can have unpredictable consequences. Valid memory addresses and their meanings vary from system to system. ==== EXAMPLE ==== POKE 32768, 2 ==== ABBREVIATION ==== Po ==== AVAILABLE ON ==== ==== SEE ALSO ==== [[POKEW]] [[POKED]] [[D!POKE]] ==== ANY PROBLEM? ==== If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please [[https://github.com/spotlessmind1975/ugbasic/issues/new?title=ISSUE ON POKE|open an issue]] for this keyword on GitHub. Thank you!===== POWERED BY ===== [[:ugbasic:user:index|{{ :ugbasic:user:logo-ugbasic.png?nolink&600 |}}]]