{{htmlmetatags>metatag-robots=() metatag-title=(GET IMAGE | ugBASIC User Manual) metatag-keywords=(ugBASIC,Commodore 64,Commodore PLUS/4,ZX Spectrum) metatag-description=(Manual page for GET IMAGE) metatag-media-og:image=(:ugbasic:logo-ugbasic-fb.png) metatag-og:title=(GET IMAGE | ugBASIC User Manual) metatag-og:description=(Manual page for GET IMAGE) }} ====== ugBASIC User Manual ====== ===== GET IMAGE ===== ===== SYNTAX ===== GET IMAGE var FROM [x], [y] GET (x1,y1) − (x2,y2), var[, G] ==== PURPOSE ==== The ''GET IMAGE'' instruction copies a portion of the screen into an image in memory, which must be defined in advance. The dimensions of the image to be captured are defined by the variable where the image will be stored. The image is also captured with color components. ==== EXAMPLE ==== background = NEW IMAGE(16, 16) GET IMAGE background FROM 0, 0 ==== ABBREVIATION ==== Ge Im ==== AVAILABLE ON ==== * Dragon 32 * Commodore 128 (MOS 8502) * SEGA SG-1000 * ZX Spectrum 48 * Commodore 64 * Commodore VIC-20 * Atari (400/800) * MSX * Commodore PLUS/4 * Dragon 64 * Thomson MO5 * SEGA SC-3000 * ColecoVision * TRS-80 Color Computer 3 * TRS-80 Color Computer ==== ANY PROBLEM? ==== If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please [[https://github.com/spotlessmind1975/ugbasic/issues/new?title=ISSUE ON GET IMAGE|open an issue]] for this keyword on GitHub. Thank you!===== POWERED BY ===== [[:ugbasic:user:index|{{ :ugbasic:user:logo-ugbasic.png?nolink&600 |}}]]