{{htmlmetatags>metatag-robots=() metatag-title=(BITMAP CLEAR | ugBASIC User Manual) metatag-keywords=(ugBASIC,Commodore 64,Commodore PLUS/4,ZX Spectrum) metatag-description=(Manual page for BITMAP CLEAR) metatag-media-og:image=(:ugbasic:logo-ugbasic-fb.png) metatag-og:title=(BITMAP CLEAR | ugBASIC User Manual) metatag-og:description=(Manual page for BITMAP CLEAR) }} ====== ugBASIC User Manual ====== ===== BITMAP CLEAR ===== ===== SYNTAX ===== BITMAP CLEAR [ WITH value ] ==== PURPOSE ==== Fill the bitmap with a certain pattern (by default is ZERO, used to indicate the blank screen). The filled part is exclusively that linked to the bitmap, so the color information is kept unchanged. Note that bitmap must be enabled at least once with instruction ''BITMAP ENABLE''. ==== EXAMPLE ==== BITMAP CLEAR BITMAP CLEAR WITH #$42 ==== ABBREVIATION ==== BmClr ==== AVAILABLE ON ==== * Commodore 128 (Zilog Z80) * Commodore 128 (MOS 8502) * SEGA SG-1000 * ZX Spectrum 48 * Commodore 64 * Commodore VIC-20 * Atari (400/800) * Commodore PLUS/4 * Amstrad CPC 664 * SEGA SC-3000 * ColecoVision * MSX ==== SEE ALSO ==== [[BITMAP ENABLE]] [[CLS]] ==== ANY PROBLEM? ==== If you have encountered a problem using this command, if you think there is a bug or the explanation is unclear, please [[https://github.com/spotlessmind1975/ugbasic/issues/new?title=ISSUE ON BITMAP CLEAR|open an issue]] for this keyword on GitHub. Thank you!===== POWERED BY ===== [[:ugbasic:user:index|{{ :ugbasic:user:logo-ugbasic.png?nolink&600 |}}]]