====== ugBASIC User Manual ====== ===== HIT ===== ===== SYNTAX ===== * ''= HIT( # [integer] )'' * ''= HIT([expression])'' ==== PURPOSE ==== Verify if a sprite has had a collision with a tile. The result (0 = no collision, 1 = collision occurred) is returned as result. ==== EXAMPLE ==== IF HIT( #1 ) THEN POINT AT (100,100): ENDIF IF HIT(startship) THEN HALT: ENDIF ==== AVAILABLE ON ==== * Commodore 64 ==== SEE ALSO ====