{{htmlmetatags>metatag-robots=() metatag-title=(MULTI TASKING FOR DUMMIES (7) | ugBASIC User Manual) metatag-keywords=(ugBASIC,Commodore 64,Commodore PLUS/4,ZX Spectrum) metatag-description=(An isomorphic language for retrocomputers) metatag-media-og:image=(:ugbasic:logo-ugbasic-fb.png) metatag-og:title=(MULTI TASKING FOR DUMMIES (7) | ugBASIC User Manual) metatag-og:description=(An isomorphic language for retrocomputers) }} ====== ugBASIC User Manual ====== ===== MULTI TASKING FOR DUMMIES (7) ===== ==== PURPOSE ==== This example will show how to use multitasking to make a simple animation of various bats and boys on the screen. ==== SOURCE CODE ==== BITMAP ENABLE (160,200,16) ' avoid to insert into the executable ' all the code for screen modes #0, #1 and #2 DEFINE SCREEN MODE UNIQUE ' do not use double buffering! 'DEFINE DOUBLE BUFFER OFF ' We do not use strings: so we ask to define at ' most 10 independent strings with a buffer size ' of 128 bytes. 'DEFINE STRING COUNT 10 'DEFINE STRING SPACE 128 CLS BLACK ken := LOAD IMAGES("examples/sf/ken9648.png") FRAME SIZE (24,48) EXACT blanka := LOAD IMAGES("examples/sf/blanka14448.png" ) FRAME SIZE (40,48) EXACT ' ken := LOAD IMAGES("sf/Ken_01b.png") FRAME SIZE (48,96) ' blanka := LOAD IMAGES("sf/Blanka_01b.png" ) FRAME SIZE (72,96) CONST POSITIVE batCount = 2 DIM x(batCount) DIM y(batCount) DIM f(batCount) PARALLEL PROCEDURE moveKen SHARED ken, x, y, f kenSleeper = 0 DO INC kenSleeper IF kenSleeper > 100 THEN PUT IMAGE ken FRAME [f] AT [x],[y] [f] = [f] + 1 IF [f] == FRAMES(ken) THEN [f] = 0 ENDIF kenSleeper = 0 ENDIF YIELD LOOP END PROC PARALLEL PROCEDURE moveBlanka SHARED blanka, x, y, f blankaSleeper = 0 DO INC blankaSleeper IF blankaSleeper > 50 THEN PUT IMAGE blanka FRAME [f] AT [x],[y] [f] = [f] + 1 IF [f] == FRAMES(blanka) THEN [f] = 0 ENDIF blankaSleeper = 0 ENDIF YIELD LOOP END PROC x(0) = 0 y(0) = SCREEN HEIGHT - 48 f(0) = 0 SPAWN moveKen x(1) = SCREEN WIDTH -40 y(1) = SCREEN HEIGHT - 50 f(1) = 1 SPAWN moveBlanka 'FOR i=0 TO (batCount-1) ' x(i) = i * (SCREEN WIDTH -72) ' y(i) = SCREEN HEIGHT - 96 ' f(i) = i MOD (batCount-1) ' IF ( i AND 1 ) == 0 THEN ' SPAWN moveKen ' ELSE ' SPAWN moveBlanka ' ENDIF 'NEXT DO: RUN PARALLEL: LOOP ==== SOURCE FILE ==== * ''[[https://github.com/spotlessmind1975/ugbasic/tree/main/examples/sf.bas|sf.bas]]'' ==== HOW TO COMPILE AND RUN ==== The instructions here refer to compiling the example from the command line. For Microsoft Windows users we suggest using **[[https://spotlessmind1975.itch.io/ugbasic-ide|UGBASIC-IDE]]**, which allows you to compile the example with just one click.=== ATARI 400/800 family === In order to compile and run the example, you need to have the Altirra emulator, and in particular that the ''altirra'' executable is accessible. Then, type this command on the command line: # Linux ugbc.atari sf.bas -o example.xex altirra example.xex # Windows ugbc.atari.exe sf.bas -o example.xex altirra example.xex === ATARI 600XL/800XL/1200XL/XG(SE) family === In order to compile and run the example, you need to have the Altirra emulator, and in particular that the ''altirra'' executable is accessible. Then, type this command on the command line: # Linux ugbc.atarixl sf.bas -o example.xex altirra example.xex # Windows ugbc.atarixl.exe sf.bas -o example.xex altirra example.xex === Commodore 64 === In order to compile and run the example, you need to have the VICE emulator, and in particular that the ''x64sc'' executable is accessible. Then, type this command on the command line: # Linux ugbc.c64 sf.bas -o example.prg x64sc example.prg # Windows ugbc.c64.exe sf.bas -o example.prg x64sc example.prg === Commodore PLUS/4 === == Using YAPE == In order to run the example, you need to have the YAPE emulator. In particular that the ''yape'' executable is accessible. Then, type this command on the command line: # Linux ugbc.plus4 sf.bas -o example.prg yape example.prg # Windows ugbc.plus4.exe sf.bas -o example.prg yape example.prg == Using VICE == In order to run the example, you need to have the VICE emulator. In particular that the ''xplus4'' executable is accessible. Then, type this command on the command line: # Linux ugbc.plus4 sf.bas -o example.prg xplus4 example.prg # Windows ugbc.plus4.exe sf.bas -o example.prg xplus4 example.prg === Dragon 32 === In order to compile and run the example, you need to have the XROAR emulator, and in particular that the ''xroar'' executable is accessible. Then, type this command on the command line: # Linux ugbc.d32 sf.bas -o example.bin xroar -rompath (your rom path) example.bin # Windows ugbc.d32.exe sf.bas -o example.bin xroar.exe -rompath (your rom path) example.bin === Dragon 64 === In order to compile and run the example, you need to have the XROAR emulator, and in particular that the ''xroar'' executable is accessible. Then, type this command on the command line: # Linux ugbc.d64 sf.bas -o example.bin xroar -rompath (your rom path) example.bin # Windows ugbc.d64.exe sf.bas -o example.bin xroar.exe -rompath (your rom path) example.bin === PC128 Olivetti Prodest === In order to compile and run the example, you need to have the DCMOTO emulator, and in particular that the ''dcmoto'' executable is accessible. Then, type this command on the command line and on the emulator: # Linux ugbc.pc128op sf.bas -o example.k7 dcmoto (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC # Windows ugbc.pc128op.exe sf.bas -o example.k7 dcmoto (choose example.k7) (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC === Thomson MO5 === In order to compile and run the example, you need to have the DCMOTO emulator, and in particular that the ''dcmoto'' executable is accessible. Then, type this command on the command line and on the emulator: # Linux ugbc.pc128op sf.bas -o example.k7 dcmoto (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC # Windows ugbc.pc128op.exe sf.bas -o example.k7 dcmoto (choose example.k7) (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC === Commodore VIC-20 === In order to compile and run the example, you need to have the VICE emulator, and in particular that the ''xvic'' executable is accessible. Then, type this command on the command line: # Linux ugbc.vic20 sf.bas -o example.prg xvic --memory 24k example.prg # Windows ugbc.vic20.exe sf.bas -o example.prg xvic --memory 24k example.prg === ZX Spectrum === In order to compile and run the example, you need to have the Speccy emulator, and in particular that the ''speccy'' executable is accessible. Then, type this command on the command line: # Linux ugbc.zx sf.bas -o example.tap Speccy example.tap # Windows ugbc.zx.exe sf.bas -o example.tap Speccy example.tap === MSX === In order to compile and run the example, you need to have the openMsx or the BlueMSX emulator, and in particular that its executable is accessible. Then, type this command on the command line: == openMSX == # Linux ugbc.msx1 sf.bas -o example.rom openmsx -cart example.rom # Windows ugbc.msx1.exe sf.bas -o example.rom openmsx -cart example.rom == blueMSX == # Linux ugbc.msx1 sf.bas -o example.rom bluemsx example.rom # Windows ugbc.msx1.exe sf.bas -o example.rom bluemsx example.rom === ColecoVision === In order to compile and run the example, you need to have the openMsx or the BlueMSX emulator, and in particular that its executable is accessible. Then, type this command on the command line: == openMSX == # Linux ugbc.coleco sf.bas -o example.rom openmsx -machine \"COL - ColecoVision\" -cart example.rom # Windows ugbc.coleco.exe sf.bas -o example.rom bluemsx -machine \"COL - ColecoVision\" example.rom == blueMSX == # Linux ugbc.coleco sf.bas -o example.rom bluemsx /machine \"COL - ColecoVision\" /rom1 example.rom # Windows ugbc.coleco.exe sf.bas -o example.rom bluemsx /machine \"COL - ColecoVision\" /rom1 example.rom === SEGA SC-3000 === In order to compile and run the example, you need to have the BlueMSX emulator, and in particular that its executable is accessible. Then, type this command on the command line: # Linux ugbc.sc3000 sf.bas -o example.rom bluemsx /machine \"SEGA - SC-3000\" /rom1 example.rom # Windows ugbc.sc3000.exe sf.bas -o example.rom bluemsx /machine \"SEGA - SC-3000\" /rom1 example.rom === SEGA SG-1000 === In order to compile and run the example, you need to have the BlueMSX emulator, and in particular that its executable is accessible. Then, type this command on the command line: # Linux ugbc.sg1000 sf.bas -o example.rom bluemsx /machine \"SEGA - SG-1000\" /rom1 example.rom # Windows ugbc.sg1000.exe sf.bas -o example.rom bluemsx /machine \"SEGA - SG-1000\" /rom1 example.rom ==== ANY PROBLEM? ==== If you have found a problem trying to run this example, if you think there is a bug or, more simply, you would like it to be improved, [[https://github.com/spotlessmind1975/ugbasic/issues/new?title=IMPROVE MULTI TASKING FOR DUMMIES (7)|open an issue]] for this example on GitHub. Thank you!===== POWERED BY ===== [[:ugbasic:user:examples|{{ :ugbasic:user:logo-ugbasic.png?nolink&600 |}}]]