{{htmlmetatags>metatag-robots=()
metatag-title=(DOJO PROJECT SIMPLE CHAT CLIENT | ugBASIC User Manual)
metatag-keywords=(ugBASIC,Commodore 64,Commodore PLUS/4,ZX Spectrum)
metatag-description=(An isomorphic language for retrocomputers)
metatag-media-og:image=(:ugbasic:logo-ugbasic-fb.png)
metatag-og:title=(DOJO PROJECT SIMPLE CHAT CLIENT | ugBASIC User Manual)
metatag-og:description=(An isomorphic language for retrocomputers)
}}
====== ugBASIC User Manual ======
===== DOJO PROJECT SIMPLE CHAT CLIENT =====
==== PURPOSE ====
This example will show how to use the DOJO server under ugBASIC, by emulating a (very simple) chat client. In order to chat with another user you must known its name.
==== SOURCE CODE ====
CONST applicationName = "ugchat"
DO
CLS
PRINT "==========="
PRINT "CHAT CLIENT"
PRINT "==========="
WHILE NOT PING()
PRINT ".";
WAIT 300 MS
WEND
PRINT
INPUT "USERNAME: ", username$
INPUT "PASSWORD: ", password$
PRINT
PRINT "CONNECTING TO SERVER: ";
player = LOGIN(username$, password$)
IF SUCCESS(player) THEN
PRINT "OK"
PRINT "CREATING PORT: ";
port = CREATE PORT(player,applicationName)
IF SUCCESS(port) THEN
PRINT "OK"
DO
INPUT "RECIPIENT: ", recipient$
port2 = FIND PORT(player,recipient$,applicationName)
IF SUCCESS(port2) THEN
DO
WHILE PEEK MESSAGE(port)
PRINT recipient$;"> ";GET MESSAGE(port)
WEND
TIMER = 0
WHILE ( c$ = "" ) AND ( TIMER < ( TICKS PER SECOND / 2 ) )
c$ = INKEY$
IF c$<>"" THEN
PUT KEY c$
INPUT ">",message$
IF message$<>"" THEN
PUT MESSAGE port2, message$
ENDIF
c$ = ""
ENDIF
WEND
LOOP
ELSE
PRINT "ERROR: RECIPIENT UNAVAILABLE"
WAIT KEY RELEASE
ENDIF
LOOP
ELSE
PRINT "ERROR: CANNOT CREATE PORT"
WAIT KEY RELEASE
ENDIF
ELSE
PRINT "ERROR: ACCESS DENIED!"
WAIT KEY RELEASE
ENDIF
LOOP
==== SOURCE FILE ====
* ''[[https://github.com/spotlessmind1975/ugbasic/tree/main/examples/dojo_example_01.bas|dojo_example_01.bas]]''
==== HOW TO COMPILE AND RUN ====
The instructions here refer to compiling the example from the command line. For Microsoft Windows users we suggest using **[[https://spotlessmind1975.itch.io/ugbasic-ide|UGBASIC-IDE]]**, which allows you to compile the example with just one click.=== ATARI 400/800 family ===
In order to compile and run the example, you need to have the Altirra emulator, and in particular that the ''altirra'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.atari dojo_example_01.bas -o example.xex
altirra example.xex
# Windows
ugbc.atari.exe dojo_example_01.bas -o example.xex
altirra example.xex
=== ATARI 600XL/800XL/1200XL/XG(SE) family ===
In order to compile and run the example, you need to have the Altirra emulator, and in particular that the ''altirra'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.atarixl dojo_example_01.bas -o example.xex
altirra example.xex
# Windows
ugbc.atarixl.exe dojo_example_01.bas -o example.xex
altirra example.xex
=== Commodore 64 ===
In order to compile and run the example, you need to have the VICE emulator, and in particular that the ''x64sc'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.c64 dojo_example_01.bas -o example.prg
x64sc example.prg
# Windows
ugbc.c64.exe dojo_example_01.bas -o example.prg
x64sc example.prg
=== Commodore 64+REU ===
In order to compile and run the example, you need to have the VICE emulator, and in particular that the ''x64sc'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.c64reu dojo_example_01.bas -o example.prg
x64sc -reu example.prg
# Windows
ugbc.c64reu.exe dojo_example_01.bas -o example.prg
x64sc -reu example.prg
=== Commodore PLUS/4 ===
== Using YAPE ==
In order to run the example, you need to have the YAPE emulator. In particular that the ''yape'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.plus4 dojo_example_01.bas -o example.prg
yape example.prg
# Windows
ugbc.plus4.exe dojo_example_01.bas -o example.prg
yape example.prg
== Using VICE ==
In order to run the example, you need to have the VICE emulator. In particular that the ''xplus4'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.plus4 dojo_example_01.bas -o example.prg
xplus4 example.prg
# Windows
ugbc.plus4.exe dojo_example_01.bas -o example.prg
xplus4 example.prg
=== Dragon 32 ===
In order to compile and run the example, you need to have the XROAR emulator, and in particular that the ''xroar'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.d32 dojo_example_01.bas -o example.bin
xroar -rompath (your rom path) example.bin
# Windows
ugbc.d32.exe dojo_example_01.bas -o example.bin
xroar.exe -rompath (your rom path) example.bin
=== Dragon 64 ===
In order to compile and run the example, you need to have the XROAR emulator, and in particular that the ''xroar'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.d64 dojo_example_01.bas -o example.bin
xroar -rompath (your rom path) example.bin
# Windows
ugbc.d64.exe dojo_example_01.bas -o example.bin
xroar.exe -rompath (your rom path) example.bin
=== PC128 Olivetti Prodest ===
In order to compile and run the example, you need to have the DCMOTO emulator, and in particular that the ''dcmoto'' executable is accessible.
Then, type this command on the command line and on the emulator:
# Linux
ugbc.pc128op dojo_example_01.bas -o example.k7
dcmoto
(choose BASIC 128)
CLEAR,&H2FFF: LOADM"CASS:",R: EXEC
# Windows
ugbc.pc128op.exe dojo_example_01.bas -o example.k7
dcmoto
(choose example.k7)
(choose BASIC 128)
CLEAR,&H2FFF: LOADM"CASS:",R: EXEC
=== Thomson MO5 ===
In order to compile and run the example, you need to have the DCMOTO emulator, and in particular that the ''dcmoto'' executable is accessible.
Then, type this command on the command line and on the emulator:
# Linux
ugbc.pc128op dojo_example_01.bas -o example.k7
dcmoto
(choose BASIC 128)
CLEAR,&H2FFF: LOADM"CASS:",R: EXEC
# Windows
ugbc.pc128op.exe dojo_example_01.bas -o example.k7
dcmoto
(choose example.k7)
(choose BASIC 128)
CLEAR,&H2FFF: LOADM"CASS:",R: EXEC
=== Commodore VIC-20 ===
In order to compile and run the example, you need to have the VICE emulator, and in particular that the ''xvic'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.vic20 dojo_example_01.bas -o example.prg
xvic --memory 24k example.prg
# Windows
ugbc.vic20.exe dojo_example_01.bas -o example.prg
xvic --memory 24k example.prg
=== ZX Spectrum ===
In order to compile and run the example, you need to have the Speccy emulator, and in particular that the ''speccy'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.zx dojo_example_01.bas -o example.tap
Speccy example.tap
# Windows
ugbc.zx.exe dojo_example_01.bas -o example.tap
Speccy example.tap
=== MSX ===
In order to compile and run the example, you need to have the openMsx or the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
== openMSX ==
# Linux
ugbc.msx1 dojo_example_01.bas -o example.rom
openmsx -cart example.rom
# Windows
ugbc.msx1.exe dojo_example_01.bas -o example.rom
openmsx -cart example.rom
== blueMSX ==
# Linux
ugbc.msx1 dojo_example_01.bas -o example.rom
bluemsx example.rom
# Windows
ugbc.msx1.exe dojo_example_01.bas -o example.rom
bluemsx example.rom
=== ColecoVision ===
In order to compile and run the example, you need to have the openMsx or the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
== openMSX ==
# Linux
ugbc.coleco dojo_example_01.bas -o example.rom
openmsx -machine \"COL - ColecoVision\" -cart example.rom
# Windows
ugbc.coleco.exe dojo_example_01.bas -o example.rom
bluemsx -machine \"COL - ColecoVision\" example.rom
== blueMSX ==
# Linux
ugbc.coleco dojo_example_01.bas -o example.rom
bluemsx /machine \"COL - ColecoVision\" /rom1 example.rom
# Windows
ugbc.coleco.exe dojo_example_01.bas -o example.rom
bluemsx /machine \"COL - ColecoVision\" /rom1 example.rom
=== SEGA SC-3000 ===
In order to compile and run the example, you need to have the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.sc3000 dojo_example_01.bas -o example.rom
bluemsx /machine \"SEGA - SC-3000\" /rom1 example.rom
# Windows
ugbc.sc3000.exe dojo_example_01.bas -o example.rom
bluemsx /machine \"SEGA - SC-3000\" /rom1 example.rom
=== SEGA SG-1000 ===
In order to compile and run the example, you need to have the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.sg1000 dojo_example_01.bas -o example.rom
bluemsx /machine \"SEGA - SG-1000\" /rom1 example.rom
# Windows
ugbc.sg1000.exe dojo_example_01.bas -o example.rom
bluemsx /machine \"SEGA - SG-1000\" /rom1 example.rom
==== ANY PROBLEM? ====
If you have found a problem trying to run this example, if you think there is a bug or, more simply, you would like it to be improved, [[https://github.com/spotlessmind1975/ugbasic/issues/new?title=IMPROVE DOJO PROJECT SIMPLE CHAT CLIENT|open an issue]] for this example on GitHub. Thank you!===== POWERED BY =====
[[:ugbasic:user:examples|{{ :ugbasic:user:logo-ugbasic.png?nolink&600 |}}]]