{{htmlmetatags>metatag-robots=()
metatag-title=(OTHER CONTRIBUTIONS TEST CARD | ugBASIC User Manual)
metatag-keywords=(ugBASIC,Commodore 64,Commodore PLUS/4,ZX Spectrum)
metatag-description=(An isomorphic language for retrocomputers)
metatag-media-og:image=(:ugbasic:logo-ugbasic-fb.png)
metatag-og:title=(OTHER CONTRIBUTIONS TEST CARD | ugBASIC User Manual)
metatag-og:description=(An isomorphic language for retrocomputers)
}}
====== ugBASIC User Manual ======
===== OTHER CONTRIBUTIONS TEST CARD =====
==== PURPOSE ====
A test card, also known as a test pattern or start-up/closedown test, is a television test signal, typically broadcast at times when the transmitter is active but no program is being broadcast. They are electronically generated test patterns, used for calibrating or troubleshooting the video output.
==== SOURCE CODE ====
OPTION EXPLICIT
BITMAP ENABLE (16)
COLOR BORDER BLACK
CLS BLACK
POSITIVE CONST cardColor = WHITE
POSITIVE CONST cardWidth = SCREEN WIDTH / 10
POSITIVE CONST cardHeight = SCREEN HEIGHT / 10
POSITIVE CONST verticalLines = ( SCREEN WIDTH / cardWidth ) + 1
POSITIVE CONST cardXMax = verticalLines - 1
POSITIVE CONST horizontalLines = ( SCREEN HEIGHT / cardHeight ) + 1
POSITIVE CONST cardYMax = horizontalLines - 1
POSITIVE CONST cardEffectiveWidth = cardWidth - 2
POSITIVE CONST cardEffectiveHeight = cardHeight - 2
' DIM colors(16) = #{ _
' BLACK, WHITE, BROWN, LAVENDER, LIGHT BLUE, LIGHT GREEN, LIGHT RED, OLIVE GREEN, _
' PEACH, PINK, VIOLET, DARK BLUE, TAN, MAGENTA, TURQUOISE, YELLOW GREEN _
' }
' DIM primary(16) = #{ _
' DARK RED, RED, LIGHT RED, DARK BLUE, BLUE, LIGHT BLUE, WHITE, BLACK, _
' DARK GREEN, GREEN, LIGHT GREEN, WHITE, TAN, TURQUOISE, YELLOW GREEN, WHITE _
' }
DIM primary2(16) = #{ _
DARK RED, RED, LIGHT RED, DARK BLUE, BLUE, LIGHT BLUE, WHITE, BLACK, _
DARK GREEN, GREEN, LIGHT GREEN, WHITE, BROWN, LAVENDER, OLIVE GREEN, WHITE _
}
PROCEDURE drawLines
DIM lineIndex AS BYTE
FOR lineIndex = 1 TO ( horizontalLines - 1 )
LINE 0, lineIndex * cardHeight TO (SCREEN WIDTH - 1), lineIndex * cardHeight, cardColor
NEXT lineIndex
FOR lineIndex = 1 TO ( verticalLines - 1 )
LINE lineIndex * cardWidth, 0 TO lineIndex * cardWidth, (SCREEN HEIGHT - 1), cardColor
NEXT lineIndex
END PROCEDURE
PROCEDURE drawColors
' SHARED colors, primary, primary2
SHARED primary2
DIM colorIndex AS BYTE
DIM cardX1 AS POSITION
DIM cardY1 AS POSITION
DIM cardX2 AS POSITION
DIM cardY2 AS POSITION
cardX1 = cardWidth + 1
cardY1 = 1
cardX2 = cardX1 + cardEffectiveWidth
cardY2 = cardY1 + cardEffectiveHeight
FOR colorIndex = 0 TO UBOUND( primary2 ) - 1
IF colorIndex = 8 THEN
cardX1 = cardWidth + 1
cardX2 = cardX1 + cardEffectiveWidth
ADD cardY1, cardHeight
ADD cardY2, cardHeight
ENDIF
IF colorIndex = 0 OR colorIndex = 8 THEN
LOCATE 0, ( cardY1 / FONT HEIGHT ) + 1 : PRINT " COLORS "
ENDIF
BAR cardX1, cardY1 TO cardX2, cardY2, primary2( colorIndex )
ADD cardX1, cardWidth
ADD cardX2, cardWidth
NEXT
END PROCEDURE
PROCEDURE drawGreys
DIM cardX1 AS POSITION
DIM cardY1 AS POSITION
DIM cardX2 AS POSITION
DIM cardY2 AS POSITION
cardY1 = 3*cardHeight + 1
cardX1 = 2*cardWidth + 1
cardY2 = cardY1 + cardHeight - 2
cardX2 = cardX1 + cardEffectiveWidth
LOCATE 0, ( cardY1 / FONT HEIGHT ) + 1 : PRINT " GREY"
BAR cardX1, cardY1 TO cardX2, cardY2, DARK GREY
ADD cardX1, cardWidth
ADD cardX2, cardWidth
BAR cardX1, cardY1 TO cardX2, cardY2, GREY
ADD cardX1, cardWidth
ADD cardX2, cardWidth
BAR cardX1, cardY1 TO cardX2, cardY2, LIGHT GREY
ADD cardX1, cardWidth
ADD cardX2, cardWidth
cardX1 = 3*cardWidth + 1
cardX2 = cardX1 + cardEffectiveWidth
ADD cardY1, cardHeight
ADD cardY2, cardHeight
LOCATE 0, ( cardY1 / FONT HEIGHT ) + 1 : PRINT " WHITE"
BAR cardX1, cardY1 TO cardX2, cardY2, DARK WHITE
ADD cardX1, cardWidth
ADD cardX2, cardWidth
BAR cardX1, cardY1 TO cardX2, cardY2, WHITE
ADD cardX1, cardWidth
ADD cardX2, cardWidth
BAR cardX1, cardY1 TO cardX2, cardY2, LIGHT WHITE
ADD cardX1, cardWidth
ADD cardX2, cardWidth
END PROCEDURE
PROCEDURE drawMonoscope
CIRCLE SCREEN WIDTH / 2, SCREEN HEIGHT / 2, MIN( SCREEN WIDTH / 2, SCREEN HEIGHT / 2 ), cardColor
END PROCEDURE
drawLines[]
drawColors[]
drawGreys[]
drawMonoscope[]
==== SOURCE FILE ====
* ''[[https://github.com/spotlessmind1975/ugbasic/tree/main/examples/contrib_testcard.bas|contrib_testcard.bas]]''
==== HOW TO COMPILE AND RUN ====
The instructions here refer to compiling the example from the command line. For Microsoft Windows users we suggest using **[[https://spotlessmind1975.itch.io/ugbasic-ide|UGBASIC-IDE]]**, which allows you to compile the example with just one click.=== ATARI 400/800 family ===
In order to compile and run the example, you need to have the Altirra emulator, and in particular that the ''altirra'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.atari contrib_testcard.bas -o example.xex
altirra example.xex
# Windows
ugbc.atari.exe contrib_testcard.bas -o example.xex
altirra example.xex
=== ATARI 600XL/800XL/1200XL/XG(SE) family ===
In order to compile and run the example, you need to have the Altirra emulator, and in particular that the ''altirra'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.atarixl contrib_testcard.bas -o example.xex
altirra example.xex
# Windows
ugbc.atarixl.exe contrib_testcard.bas -o example.xex
altirra example.xex
=== Commodore 64 ===
In order to compile and run the example, you need to have the VICE emulator, and in particular that the ''x64sc'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.c64 contrib_testcard.bas -o example.prg
x64sc example.prg
# Windows
ugbc.c64.exe contrib_testcard.bas -o example.prg
x64sc example.prg
=== Commodore 64+REU ===
In order to compile and run the example, you need to have the VICE emulator, and in particular that the ''x64sc'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.c64reu contrib_testcard.bas -o example.prg
x64sc -reu example.prg
# Windows
ugbc.c64reu.exe contrib_testcard.bas -o example.prg
x64sc -reu example.prg
=== Commodore PLUS/4 ===
== Using YAPE ==
In order to run the example, you need to have the YAPE emulator. In particular that the ''yape'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.plus4 contrib_testcard.bas -o example.prg
yape example.prg
# Windows
ugbc.plus4.exe contrib_testcard.bas -o example.prg
yape example.prg
== Using VICE ==
In order to run the example, you need to have the VICE emulator. In particular that the ''xplus4'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.plus4 contrib_testcard.bas -o example.prg
xplus4 example.prg
# Windows
ugbc.plus4.exe contrib_testcard.bas -o example.prg
xplus4 example.prg
=== Dragon 32 ===
In order to compile and run the example, you need to have the XROAR emulator, and in particular that the ''xroar'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.d32 contrib_testcard.bas -o example.bin
xroar -rompath (your rom path) example.bin
# Windows
ugbc.d32.exe contrib_testcard.bas -o example.bin
xroar.exe -rompath (your rom path) example.bin
=== Dragon 64 ===
In order to compile and run the example, you need to have the XROAR emulator, and in particular that the ''xroar'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.d64 contrib_testcard.bas -o example.bin
xroar -rompath (your rom path) example.bin
# Windows
ugbc.d64.exe contrib_testcard.bas -o example.bin
xroar.exe -rompath (your rom path) example.bin
=== PC128 Olivetti Prodest ===
In order to compile and run the example, you need to have the DCMOTO emulator, and in particular that the ''dcmoto'' executable is accessible.
Then, type this command on the command line and on the emulator:
# Linux
ugbc.pc128op contrib_testcard.bas -o example.k7
dcmoto
(choose BASIC 128)
CLEAR,&H2FFF: LOADM"CASS:",R: EXEC
# Windows
ugbc.pc128op.exe contrib_testcard.bas -o example.k7
dcmoto
(choose example.k7)
(choose BASIC 128)
CLEAR,&H2FFF: LOADM"CASS:",R: EXEC
=== Thomson MO5 ===
In order to compile and run the example, you need to have the DCMOTO emulator, and in particular that the ''dcmoto'' executable is accessible.
Then, type this command on the command line and on the emulator:
# Linux
ugbc.pc128op contrib_testcard.bas -o example.k7
dcmoto
(choose BASIC 128)
CLEAR,&H2FFF: LOADM"CASS:",R: EXEC
# Windows
ugbc.pc128op.exe contrib_testcard.bas -o example.k7
dcmoto
(choose example.k7)
(choose BASIC 128)
CLEAR,&H2FFF: LOADM"CASS:",R: EXEC
=== Commodore VIC-20 ===
In order to compile and run the example, you need to have the VICE emulator, and in particular that the ''xvic'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.vic20 contrib_testcard.bas -o example.prg
xvic --memory 24k example.prg
# Windows
ugbc.vic20.exe contrib_testcard.bas -o example.prg
xvic --memory 24k example.prg
=== ZX Spectrum ===
In order to compile and run the example, you need to have the Speccy emulator, and in particular that the ''speccy'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.zx contrib_testcard.bas -o example.tap
Speccy example.tap
# Windows
ugbc.zx.exe contrib_testcard.bas -o example.tap
Speccy example.tap
=== MSX ===
In order to compile and run the example, you need to have the openMsx or the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
== openMSX ==
# Linux
ugbc.msx1 contrib_testcard.bas -o example.rom
openmsx -cart example.rom
# Windows
ugbc.msx1.exe contrib_testcard.bas -o example.rom
openmsx -cart example.rom
== blueMSX ==
# Linux
ugbc.msx1 contrib_testcard.bas -o example.rom
bluemsx example.rom
# Windows
ugbc.msx1.exe contrib_testcard.bas -o example.rom
bluemsx example.rom
=== ColecoVision ===
In order to compile and run the example, you need to have the openMsx or the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
== openMSX ==
# Linux
ugbc.coleco contrib_testcard.bas -o example.rom
openmsx -machine \"COL - ColecoVision\" -cart example.rom
# Windows
ugbc.coleco.exe contrib_testcard.bas -o example.rom
bluemsx -machine \"COL - ColecoVision\" example.rom
== blueMSX ==
# Linux
ugbc.coleco contrib_testcard.bas -o example.rom
bluemsx /machine \"COL - ColecoVision\" /rom1 example.rom
# Windows
ugbc.coleco.exe contrib_testcard.bas -o example.rom
bluemsx /machine \"COL - ColecoVision\" /rom1 example.rom
=== SEGA SC-3000 ===
In order to compile and run the example, you need to have the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.sc3000 contrib_testcard.bas -o example.rom
bluemsx /machine \"SEGA - SC-3000\" /rom1 example.rom
# Windows
ugbc.sc3000.exe contrib_testcard.bas -o example.rom
bluemsx /machine \"SEGA - SC-3000\" /rom1 example.rom
=== SEGA SG-1000 ===
In order to compile and run the example, you need to have the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.sg1000 contrib_testcard.bas -o example.rom
bluemsx /machine \"SEGA - SG-1000\" /rom1 example.rom
# Windows
ugbc.sg1000.exe contrib_testcard.bas -o example.rom
bluemsx /machine \"SEGA - SG-1000\" /rom1 example.rom
==== ANY PROBLEM? ====
If you have found a problem trying to run this example, if you think there is a bug or, more simply, you would like it to be improved, [[https://github.com/spotlessmind1975/ugbasic/issues/new?title=IMPROVE OTHER CONTRIBUTIONS TEST CARD|open an issue]] for this example on GitHub. Thank you!===== POWERED BY =====
[[:ugbasic:user:examples|{{ :ugbasic:user:logo-ugbasic.png?nolink&600 |}}]]