{{htmlmetatags>metatag-robots=() metatag-title=(OTHER CONTRIBUTIONS TEST CARD | ugBASIC User Manual) metatag-keywords=(ugBASIC,Commodore 64,Commodore PLUS/4,ZX Spectrum) metatag-description=(An isomorphic language for retrocomputers) metatag-media-og:image=(:ugbasic:logo-ugbasic-fb.png) metatag-og:title=(OTHER CONTRIBUTIONS TEST CARD | ugBASIC User Manual) metatag-og:description=(An isomorphic language for retrocomputers) }} ====== ugBASIC User Manual ====== ===== OTHER CONTRIBUTIONS TEST CARD ===== ==== PURPOSE ==== A test card, also known as a test pattern or start-up/closedown test, is a television test signal, typically broadcast at times when the transmitter is active but no program is being broadcast. They are electronically generated test patterns, used for calibrating or troubleshooting the video output. ==== SOURCE CODE ==== OPTION EXPLICIT BITMAP ENABLE (16) COLOR BORDER BLACK CLS BLACK POSITIVE CONST cardColor = WHITE POSITIVE CONST cardWidth = SCREEN WIDTH / 10 POSITIVE CONST cardHeight = SCREEN HEIGHT / 10 POSITIVE CONST verticalLines = ( SCREEN WIDTH / cardWidth ) + 1 POSITIVE CONST cardXMax = verticalLines - 1 POSITIVE CONST horizontalLines = ( SCREEN HEIGHT / cardHeight ) + 1 POSITIVE CONST cardYMax = horizontalLines - 1 POSITIVE CONST cardEffectiveWidth = cardWidth - 2 POSITIVE CONST cardEffectiveHeight = cardHeight - 2 ' DIM colors(16) = #{ _ ' BLACK, WHITE, BROWN, LAVENDER, LIGHT BLUE, LIGHT GREEN, LIGHT RED, OLIVE GREEN, _ ' PEACH, PINK, VIOLET, DARK BLUE, TAN, MAGENTA, TURQUOISE, YELLOW GREEN _ ' } ' DIM primary(16) = #{ _ ' DARK RED, RED, LIGHT RED, DARK BLUE, BLUE, LIGHT BLUE, WHITE, BLACK, _ ' DARK GREEN, GREEN, LIGHT GREEN, WHITE, TAN, TURQUOISE, YELLOW GREEN, WHITE _ ' } DIM primary2(16) = #{ _ DARK RED, RED, LIGHT RED, DARK BLUE, BLUE, LIGHT BLUE, WHITE, BLACK, _ DARK GREEN, GREEN, LIGHT GREEN, WHITE, BROWN, LAVENDER, OLIVE GREEN, WHITE _ } PROCEDURE drawLines DIM lineIndex AS BYTE FOR lineIndex = 1 TO ( horizontalLines - 1 ) LINE 0, lineIndex * cardHeight TO (SCREEN WIDTH - 1), lineIndex * cardHeight, cardColor NEXT lineIndex FOR lineIndex = 1 TO ( verticalLines - 1 ) LINE lineIndex * cardWidth, 0 TO lineIndex * cardWidth, (SCREEN HEIGHT - 1), cardColor NEXT lineIndex END PROCEDURE PROCEDURE drawColors ' SHARED colors, primary, primary2 SHARED primary2 DIM colorIndex AS BYTE DIM cardX1 AS POSITION DIM cardY1 AS POSITION DIM cardX2 AS POSITION DIM cardY2 AS POSITION cardX1 = cardWidth + 1 cardY1 = 1 cardX2 = cardX1 + cardEffectiveWidth cardY2 = cardY1 + cardEffectiveHeight FOR colorIndex = 0 TO UBOUND( primary2 ) - 1 IF colorIndex = 8 THEN cardX1 = cardWidth + 1 cardX2 = cardX1 + cardEffectiveWidth ADD cardY1, cardHeight ADD cardY2, cardHeight ENDIF IF colorIndex = 0 OR colorIndex = 8 THEN LOCATE 0, ( cardY1 / FONT HEIGHT ) + 1 : PRINT " COLORS " ENDIF BAR cardX1, cardY1 TO cardX2, cardY2, primary2( colorIndex ) ADD cardX1, cardWidth ADD cardX2, cardWidth NEXT END PROCEDURE PROCEDURE drawGreys DIM cardX1 AS POSITION DIM cardY1 AS POSITION DIM cardX2 AS POSITION DIM cardY2 AS POSITION cardY1 = 3*cardHeight + 1 cardX1 = 2*cardWidth + 1 cardY2 = cardY1 + cardHeight - 2 cardX2 = cardX1 + cardEffectiveWidth LOCATE 0, ( cardY1 / FONT HEIGHT ) + 1 : PRINT " GREY" BAR cardX1, cardY1 TO cardX2, cardY2, DARK GREY ADD cardX1, cardWidth ADD cardX2, cardWidth BAR cardX1, cardY1 TO cardX2, cardY2, GREY ADD cardX1, cardWidth ADD cardX2, cardWidth BAR cardX1, cardY1 TO cardX2, cardY2, LIGHT GREY ADD cardX1, cardWidth ADD cardX2, cardWidth cardX1 = 3*cardWidth + 1 cardX2 = cardX1 + cardEffectiveWidth ADD cardY1, cardHeight ADD cardY2, cardHeight LOCATE 0, ( cardY1 / FONT HEIGHT ) + 1 : PRINT " WHITE" BAR cardX1, cardY1 TO cardX2, cardY2, DARK WHITE ADD cardX1, cardWidth ADD cardX2, cardWidth BAR cardX1, cardY1 TO cardX2, cardY2, WHITE ADD cardX1, cardWidth ADD cardX2, cardWidth BAR cardX1, cardY1 TO cardX2, cardY2, LIGHT WHITE ADD cardX1, cardWidth ADD cardX2, cardWidth END PROCEDURE PROCEDURE drawMonoscope CIRCLE SCREEN WIDTH / 2, SCREEN HEIGHT / 2, MIN( SCREEN WIDTH / 2, SCREEN HEIGHT / 2 ), cardColor END PROCEDURE drawLines[] drawColors[] drawGreys[] drawMonoscope[] ==== SOURCE FILE ==== * ''[[https://github.com/spotlessmind1975/ugbasic/tree/main/examples/contrib_testcard.bas|contrib_testcard.bas]]'' ==== HOW TO COMPILE AND RUN ==== The instructions here refer to compiling the example from the command line. For Microsoft Windows users we suggest using **[[https://spotlessmind1975.itch.io/ugbasic-ide|UGBASIC-IDE]]**, which allows you to compile the example with just one click.=== ATARI 400/800 family === In order to compile and run the example, you need to have the Altirra emulator, and in particular that the ''altirra'' executable is accessible. Then, type this command on the command line: # Linux ugbc.atari contrib_testcard.bas -o example.xex altirra example.xex # Windows ugbc.atari.exe contrib_testcard.bas -o example.xex altirra example.xex === ATARI 600XL/800XL/1200XL/XG(SE) family === In order to compile and run the example, you need to have the Altirra emulator, and in particular that the ''altirra'' executable is accessible. Then, type this command on the command line: # Linux ugbc.atarixl contrib_testcard.bas -o example.xex altirra example.xex # Windows ugbc.atarixl.exe contrib_testcard.bas -o example.xex altirra example.xex === Commodore 64 === In order to compile and run the example, you need to have the VICE emulator, and in particular that the ''x64sc'' executable is accessible. Then, type this command on the command line: # Linux ugbc.c64 contrib_testcard.bas -o example.prg x64sc example.prg # Windows ugbc.c64.exe contrib_testcard.bas -o example.prg x64sc example.prg === Commodore 64+REU === In order to compile and run the example, you need to have the VICE emulator, and in particular that the ''x64sc'' executable is accessible. Then, type this command on the command line: # Linux ugbc.c64reu contrib_testcard.bas -o example.prg x64sc -reu example.prg # Windows ugbc.c64reu.exe contrib_testcard.bas -o example.prg x64sc -reu example.prg === Commodore PLUS/4 === == Using YAPE == In order to run the example, you need to have the YAPE emulator. In particular that the ''yape'' executable is accessible. Then, type this command on the command line: # Linux ugbc.plus4 contrib_testcard.bas -o example.prg yape example.prg # Windows ugbc.plus4.exe contrib_testcard.bas -o example.prg yape example.prg == Using VICE == In order to run the example, you need to have the VICE emulator. In particular that the ''xplus4'' executable is accessible. Then, type this command on the command line: # Linux ugbc.plus4 contrib_testcard.bas -o example.prg xplus4 example.prg # Windows ugbc.plus4.exe contrib_testcard.bas -o example.prg xplus4 example.prg === Dragon 32 === In order to compile and run the example, you need to have the XROAR emulator, and in particular that the ''xroar'' executable is accessible. Then, type this command on the command line: # Linux ugbc.d32 contrib_testcard.bas -o example.bin xroar -rompath (your rom path) example.bin # Windows ugbc.d32.exe contrib_testcard.bas -o example.bin xroar.exe -rompath (your rom path) example.bin === Dragon 64 === In order to compile and run the example, you need to have the XROAR emulator, and in particular that the ''xroar'' executable is accessible. Then, type this command on the command line: # Linux ugbc.d64 contrib_testcard.bas -o example.bin xroar -rompath (your rom path) example.bin # Windows ugbc.d64.exe contrib_testcard.bas -o example.bin xroar.exe -rompath (your rom path) example.bin === PC128 Olivetti Prodest === In order to compile and run the example, you need to have the DCMOTO emulator, and in particular that the ''dcmoto'' executable is accessible. Then, type this command on the command line and on the emulator: # Linux ugbc.pc128op contrib_testcard.bas -o example.k7 dcmoto (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC # Windows ugbc.pc128op.exe contrib_testcard.bas -o example.k7 dcmoto (choose example.k7) (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC === Thomson MO5 === In order to compile and run the example, you need to have the DCMOTO emulator, and in particular that the ''dcmoto'' executable is accessible. Then, type this command on the command line and on the emulator: # Linux ugbc.pc128op contrib_testcard.bas -o example.k7 dcmoto (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC # Windows ugbc.pc128op.exe contrib_testcard.bas -o example.k7 dcmoto (choose example.k7) (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC === Commodore VIC-20 === In order to compile and run the example, you need to have the VICE emulator, and in particular that the ''xvic'' executable is accessible. Then, type this command on the command line: # Linux ugbc.vic20 contrib_testcard.bas -o example.prg xvic --memory 24k example.prg # Windows ugbc.vic20.exe contrib_testcard.bas -o example.prg xvic --memory 24k example.prg === ZX Spectrum === In order to compile and run the example, you need to have the Speccy emulator, and in particular that the ''speccy'' executable is accessible. Then, type this command on the command line: # Linux ugbc.zx contrib_testcard.bas -o example.tap Speccy example.tap # Windows ugbc.zx.exe contrib_testcard.bas -o example.tap Speccy example.tap === MSX === In order to compile and run the example, you need to have the openMsx or the BlueMSX emulator, and in particular that its executable is accessible. Then, type this command on the command line: == openMSX == # Linux ugbc.msx1 contrib_testcard.bas -o example.rom openmsx -cart example.rom # Windows ugbc.msx1.exe contrib_testcard.bas -o example.rom openmsx -cart example.rom == blueMSX == # Linux ugbc.msx1 contrib_testcard.bas -o example.rom bluemsx example.rom # Windows ugbc.msx1.exe contrib_testcard.bas -o example.rom bluemsx example.rom === ColecoVision === In order to compile and run the example, you need to have the openMsx or the BlueMSX emulator, and in particular that its executable is accessible. Then, type this command on the command line: == openMSX == # Linux ugbc.coleco contrib_testcard.bas -o example.rom openmsx -machine \"COL - ColecoVision\" -cart example.rom # Windows ugbc.coleco.exe contrib_testcard.bas -o example.rom bluemsx -machine \"COL - ColecoVision\" example.rom == blueMSX == # Linux ugbc.coleco contrib_testcard.bas -o example.rom bluemsx /machine \"COL - ColecoVision\" /rom1 example.rom # Windows ugbc.coleco.exe contrib_testcard.bas -o example.rom bluemsx /machine \"COL - ColecoVision\" /rom1 example.rom === SEGA SC-3000 === In order to compile and run the example, you need to have the BlueMSX emulator, and in particular that its executable is accessible. Then, type this command on the command line: # Linux ugbc.sc3000 contrib_testcard.bas -o example.rom bluemsx /machine \"SEGA - SC-3000\" /rom1 example.rom # Windows ugbc.sc3000.exe contrib_testcard.bas -o example.rom bluemsx /machine \"SEGA - SC-3000\" /rom1 example.rom === SEGA SG-1000 === In order to compile and run the example, you need to have the BlueMSX emulator, and in particular that its executable is accessible. Then, type this command on the command line: # Linux ugbc.sg1000 contrib_testcard.bas -o example.rom bluemsx /machine \"SEGA - SG-1000\" /rom1 example.rom # Windows ugbc.sg1000.exe contrib_testcard.bas -o example.rom bluemsx /machine \"SEGA - SG-1000\" /rom1 example.rom ==== ANY PROBLEM? ==== If you have found a problem trying to run this example, if you think there is a bug or, more simply, you would like it to be improved, [[https://github.com/spotlessmind1975/ugbasic/issues/new?title=IMPROVE OTHER CONTRIBUTIONS TEST CARD|open an issue]] for this example on GitHub. Thank you!===== POWERED BY ===== [[:ugbasic:user:examples|{{ :ugbasic:user:logo-ugbasic.png?nolink&600 |}}]]