{{htmlmetatags>metatag-robots=()
metatag-title=(OTHER CONTRIBUTIONS TIME CALIBRATION | ugBASIC User Manual)
metatag-keywords=(ugBASIC,Commodore 64,Commodore PLUS/4,ZX Spectrum)
metatag-description=(An isomorphic language for retrocomputers)
metatag-media-og:image=(:ugbasic:logo-ugbasic-fb.png)
metatag-og:title=(OTHER CONTRIBUTIONS TIME CALIBRATION | ugBASIC User Manual)
metatag-og:description=(An isomorphic language for retrocomputers)
}}
====== ugBASIC User Manual ======
===== OTHER CONTRIBUTIONS TIME CALIBRATION =====
==== PURPOSE ====
This source is intended to verify how the implementation of the TIMER variable (TI) accurately measures time. For this purpose, it can be used to calibrate the passage of exactly 10 seconds. As added value, this source code explain how to detect if the computer is running under PAL or NTSC frequecy.
==== SOURCE CODE ====
CLS BLACK
INK WHITE
PRINT "*** TIMER CALIBRATION ***"
PRINT
PRINT "PAL : "; PAL
PRINT "NTSC : "; NTSC
PRINT "T.P.S. : "; TICKS PER SECOND
PRINT
PRINT "HARDWARE DETECTED: ";
IF PAL THEN
PRINT "PAL (50 Hz)"
ELSE IF NTSC THEN
PRINT "NTSC (60 Hz)"
ELSE
PRINT "unknown (not 50 Hz or 60 Hz)"
ENDIF
PRINT
PRINT "10 SECS -> ";
DIM s AS BYTE = 0
DIM t AS INTEGER = 0
DIM dt AS INTEGER = 0
DO
t = TIMER
WHILE ( TIMER - t ) < TICKS PER SECOND
LOCATE 11 + s, 8
dt = TIMER - t
IF dt = 0 THEN
PRINT ".";
ELSEIF dt = ( TICKS PER SECOND / 4 ) THEN
PRINT " ";
ELSEIF dt = ( 2 * ( TICKS PER SECOND / 4 ) ) THEN
PRINT ".";
ELSEIF dt = ( 3 * ( TICKS PER SECOND / 4 ) ) THEN
PRINT " ";
ENDIF
WEND
LOCATE 11 + s, 8
PRINT "*";
INC s
EXIT IF s = 10
LOOP
PRINT " (elapsed)"
==== SOURCE FILE ====
* ''[[https://github.com/spotlessmind1975/ugbasic/tree/main/examples/contrib_calibration.bas|contrib_calibration.bas]]''
==== HOW TO COMPILE AND RUN ====
The instructions here refer to compiling the example from the command line. For Microsoft Windows users we suggest using **[[https://spotlessmind1975.itch.io/ugbasic-ide|UGBASIC-IDE]]**, which allows you to compile the example with just one click.=== ATARI 400/800 family ===
In order to compile and run the example, you need to have the Altirra emulator, and in particular that the ''altirra'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.atari contrib_calibration.bas -o example.xex
altirra example.xex
# Windows
ugbc.atari.exe contrib_calibration.bas -o example.xex
altirra example.xex
=== ATARI 600XL/800XL/1200XL/XG(SE) family ===
In order to compile and run the example, you need to have the Altirra emulator, and in particular that the ''altirra'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.atarixl contrib_calibration.bas -o example.xex
altirra example.xex
# Windows
ugbc.atarixl.exe contrib_calibration.bas -o example.xex
altirra example.xex
=== Commodore 64 ===
In order to compile and run the example, you need to have the VICE emulator, and in particular that the ''x64sc'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.c64 contrib_calibration.bas -o example.prg
x64sc example.prg
# Windows
ugbc.c64.exe contrib_calibration.bas -o example.prg
x64sc example.prg
=== Commodore 64+REU ===
In order to compile and run the example, you need to have the VICE emulator, and in particular that the ''x64sc'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.c64reu contrib_calibration.bas -o example.prg
x64sc -reu example.prg
# Windows
ugbc.c64reu.exe contrib_calibration.bas -o example.prg
x64sc -reu example.prg
=== Commodore PLUS/4 ===
== Using YAPE ==
In order to run the example, you need to have the YAPE emulator. In particular that the ''yape'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.plus4 contrib_calibration.bas -o example.prg
yape example.prg
# Windows
ugbc.plus4.exe contrib_calibration.bas -o example.prg
yape example.prg
== Using VICE ==
In order to run the example, you need to have the VICE emulator. In particular that the ''xplus4'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.plus4 contrib_calibration.bas -o example.prg
xplus4 example.prg
# Windows
ugbc.plus4.exe contrib_calibration.bas -o example.prg
xplus4 example.prg
=== Dragon 32 ===
In order to compile and run the example, you need to have the XROAR emulator, and in particular that the ''xroar'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.d32 contrib_calibration.bas -o example.bin
xroar -rompath (your rom path) example.bin
# Windows
ugbc.d32.exe contrib_calibration.bas -o example.bin
xroar.exe -rompath (your rom path) example.bin
=== Dragon 64 ===
In order to compile and run the example, you need to have the XROAR emulator, and in particular that the ''xroar'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.d64 contrib_calibration.bas -o example.bin
xroar -rompath (your rom path) example.bin
# Windows
ugbc.d64.exe contrib_calibration.bas -o example.bin
xroar.exe -rompath (your rom path) example.bin
=== PC128 Olivetti Prodest ===
In order to compile and run the example, you need to have the DCMOTO emulator, and in particular that the ''dcmoto'' executable is accessible.
Then, type this command on the command line and on the emulator:
# Linux
ugbc.pc128op contrib_calibration.bas -o example.k7
dcmoto
(choose BASIC 128)
CLEAR,&H2FFF: LOADM"CASS:",R: EXEC
# Windows
ugbc.pc128op.exe contrib_calibration.bas -o example.k7
dcmoto
(choose example.k7)
(choose BASIC 128)
CLEAR,&H2FFF: LOADM"CASS:",R: EXEC
=== Thomson MO5 ===
In order to compile and run the example, you need to have the DCMOTO emulator, and in particular that the ''dcmoto'' executable is accessible.
Then, type this command on the command line and on the emulator:
# Linux
ugbc.pc128op contrib_calibration.bas -o example.k7
dcmoto
(choose BASIC 128)
CLEAR,&H2FFF: LOADM"CASS:",R: EXEC
# Windows
ugbc.pc128op.exe contrib_calibration.bas -o example.k7
dcmoto
(choose example.k7)
(choose BASIC 128)
CLEAR,&H2FFF: LOADM"CASS:",R: EXEC
=== Commodore VIC-20 ===
In order to compile and run the example, you need to have the VICE emulator, and in particular that the ''xvic'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.vic20 contrib_calibration.bas -o example.prg
xvic --memory 24k example.prg
# Windows
ugbc.vic20.exe contrib_calibration.bas -o example.prg
xvic --memory 24k example.prg
=== ZX Spectrum ===
In order to compile and run the example, you need to have the Speccy emulator, and in particular that the ''speccy'' executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.zx contrib_calibration.bas -o example.tap
Speccy example.tap
# Windows
ugbc.zx.exe contrib_calibration.bas -o example.tap
Speccy example.tap
=== MSX ===
In order to compile and run the example, you need to have the openMsx or the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
== openMSX ==
# Linux
ugbc.msx1 contrib_calibration.bas -o example.rom
openmsx -cart example.rom
# Windows
ugbc.msx1.exe contrib_calibration.bas -o example.rom
openmsx -cart example.rom
== blueMSX ==
# Linux
ugbc.msx1 contrib_calibration.bas -o example.rom
bluemsx example.rom
# Windows
ugbc.msx1.exe contrib_calibration.bas -o example.rom
bluemsx example.rom
=== ColecoVision ===
In order to compile and run the example, you need to have the openMsx or the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
== openMSX ==
# Linux
ugbc.coleco contrib_calibration.bas -o example.rom
openmsx -machine \"COL - ColecoVision\" -cart example.rom
# Windows
ugbc.coleco.exe contrib_calibration.bas -o example.rom
bluemsx -machine \"COL - ColecoVision\" example.rom
== blueMSX ==
# Linux
ugbc.coleco contrib_calibration.bas -o example.rom
bluemsx /machine \"COL - ColecoVision\" /rom1 example.rom
# Windows
ugbc.coleco.exe contrib_calibration.bas -o example.rom
bluemsx /machine \"COL - ColecoVision\" /rom1 example.rom
=== SEGA SC-3000 ===
In order to compile and run the example, you need to have the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.sc3000 contrib_calibration.bas -o example.rom
bluemsx /machine \"SEGA - SC-3000\" /rom1 example.rom
# Windows
ugbc.sc3000.exe contrib_calibration.bas -o example.rom
bluemsx /machine \"SEGA - SC-3000\" /rom1 example.rom
=== SEGA SG-1000 ===
In order to compile and run the example, you need to have the BlueMSX emulator, and in particular that its executable is accessible.
Then, type this command on the command line:
# Linux
ugbc.sg1000 contrib_calibration.bas -o example.rom
bluemsx /machine \"SEGA - SG-1000\" /rom1 example.rom
# Windows
ugbc.sg1000.exe contrib_calibration.bas -o example.rom
bluemsx /machine \"SEGA - SG-1000\" /rom1 example.rom
==== ANY PROBLEM? ====
If you have found a problem trying to run this example, if you think there is a bug or, more simply, you would like it to be improved, [[https://github.com/spotlessmind1975/ugbasic/issues/new?title=IMPROVE OTHER CONTRIBUTIONS TIME CALIBRATION|open an issue]] for this example on GitHub. Thank you!===== POWERED BY =====
[[:ugbasic:user:examples|{{ :ugbasic:user:logo-ugbasic.png?nolink&600 |}}]]