{{htmlmetatags>metatag-robots=() metatag-title=(OTHER CONTRIBUTIONS TIME CALIBRATION | ugBASIC User Manual) metatag-keywords=(ugBASIC,Commodore 64,Commodore PLUS/4,ZX Spectrum) metatag-description=(An isomorphic language for retrocomputers) metatag-media-og:image=(:ugbasic:logo-ugbasic-fb.png) metatag-og:title=(OTHER CONTRIBUTIONS TIME CALIBRATION | ugBASIC User Manual) metatag-og:description=(An isomorphic language for retrocomputers) }} ====== ugBASIC User Manual ====== ===== OTHER CONTRIBUTIONS TIME CALIBRATION ===== ==== PURPOSE ==== This source is intended to verify how the implementation of the TIMER variable (TI) accurately measures time. For this purpose, it can be used to calibrate the passage of exactly 10 seconds. As added value, this source code explain how to detect if the computer is running under PAL or NTSC frequecy. ==== SOURCE CODE ==== CLS BLACK INK WHITE PRINT "*** TIMER CALIBRATION ***" PRINT PRINT "PAL : "; PAL PRINT "NTSC : "; NTSC PRINT "T.P.S. : "; TICKS PER SECOND PRINT PRINT "HARDWARE DETECTED: "; IF PAL THEN PRINT "PAL (50 Hz)" ELSE IF NTSC THEN PRINT "NTSC (60 Hz)" ELSE PRINT "unknown (not 50 Hz or 60 Hz)" ENDIF PRINT PRINT "10 SECS -> "; DIM s AS BYTE = 0 DIM t AS INTEGER = 0 DIM dt AS INTEGER = 0 DO t = TIMER WHILE ( TIMER - t ) < TICKS PER SECOND LOCATE 11 + s, 8 dt = TIMER - t IF dt = 0 THEN PRINT "."; ELSEIF dt = ( TICKS PER SECOND / 4 ) THEN PRINT " "; ELSEIF dt = ( 2 * ( TICKS PER SECOND / 4 ) ) THEN PRINT "."; ELSEIF dt = ( 3 * ( TICKS PER SECOND / 4 ) ) THEN PRINT " "; ENDIF WEND LOCATE 11 + s, 8 PRINT "*"; INC s EXIT IF s = 10 LOOP PRINT " (elapsed)" ==== SOURCE FILE ==== * ''[[https://github.com/spotlessmind1975/ugbasic/tree/main/examples/contrib_calibration.bas|contrib_calibration.bas]]'' ==== HOW TO COMPILE AND RUN ==== The instructions here refer to compiling the example from the command line. For Microsoft Windows users we suggest using **[[https://spotlessmind1975.itch.io/ugbasic-ide|UGBASIC-IDE]]**, which allows you to compile the example with just one click.=== ATARI 400/800 family === In order to compile and run the example, you need to have the Altirra emulator, and in particular that the ''altirra'' executable is accessible. Then, type this command on the command line: # Linux ugbc.atari contrib_calibration.bas -o example.xex altirra example.xex # Windows ugbc.atari.exe contrib_calibration.bas -o example.xex altirra example.xex === ATARI 600XL/800XL/1200XL/XG(SE) family === In order to compile and run the example, you need to have the Altirra emulator, and in particular that the ''altirra'' executable is accessible. Then, type this command on the command line: # Linux ugbc.atarixl contrib_calibration.bas -o example.xex altirra example.xex # Windows ugbc.atarixl.exe contrib_calibration.bas -o example.xex altirra example.xex === Commodore 64 === In order to compile and run the example, you need to have the VICE emulator, and in particular that the ''x64sc'' executable is accessible. Then, type this command on the command line: # Linux ugbc.c64 contrib_calibration.bas -o example.prg x64sc example.prg # Windows ugbc.c64.exe contrib_calibration.bas -o example.prg x64sc example.prg === Commodore 64+REU === In order to compile and run the example, you need to have the VICE emulator, and in particular that the ''x64sc'' executable is accessible. Then, type this command on the command line: # Linux ugbc.c64reu contrib_calibration.bas -o example.prg x64sc -reu example.prg # Windows ugbc.c64reu.exe contrib_calibration.bas -o example.prg x64sc -reu example.prg === Commodore PLUS/4 === == Using YAPE == In order to run the example, you need to have the YAPE emulator. In particular that the ''yape'' executable is accessible. Then, type this command on the command line: # Linux ugbc.plus4 contrib_calibration.bas -o example.prg yape example.prg # Windows ugbc.plus4.exe contrib_calibration.bas -o example.prg yape example.prg == Using VICE == In order to run the example, you need to have the VICE emulator. In particular that the ''xplus4'' executable is accessible. Then, type this command on the command line: # Linux ugbc.plus4 contrib_calibration.bas -o example.prg xplus4 example.prg # Windows ugbc.plus4.exe contrib_calibration.bas -o example.prg xplus4 example.prg === Dragon 32 === In order to compile and run the example, you need to have the XROAR emulator, and in particular that the ''xroar'' executable is accessible. Then, type this command on the command line: # Linux ugbc.d32 contrib_calibration.bas -o example.bin xroar -rompath (your rom path) example.bin # Windows ugbc.d32.exe contrib_calibration.bas -o example.bin xroar.exe -rompath (your rom path) example.bin === Dragon 64 === In order to compile and run the example, you need to have the XROAR emulator, and in particular that the ''xroar'' executable is accessible. Then, type this command on the command line: # Linux ugbc.d64 contrib_calibration.bas -o example.bin xroar -rompath (your rom path) example.bin # Windows ugbc.d64.exe contrib_calibration.bas -o example.bin xroar.exe -rompath (your rom path) example.bin === PC128 Olivetti Prodest === In order to compile and run the example, you need to have the DCMOTO emulator, and in particular that the ''dcmoto'' executable is accessible. Then, type this command on the command line and on the emulator: # Linux ugbc.pc128op contrib_calibration.bas -o example.k7 dcmoto (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC # Windows ugbc.pc128op.exe contrib_calibration.bas -o example.k7 dcmoto (choose example.k7) (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC === Thomson MO5 === In order to compile and run the example, you need to have the DCMOTO emulator, and in particular that the ''dcmoto'' executable is accessible. Then, type this command on the command line and on the emulator: # Linux ugbc.pc128op contrib_calibration.bas -o example.k7 dcmoto (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC # Windows ugbc.pc128op.exe contrib_calibration.bas -o example.k7 dcmoto (choose example.k7) (choose BASIC 128) CLEAR,&H2FFF: LOADM"CASS:",R: EXEC === Commodore VIC-20 === In order to compile and run the example, you need to have the VICE emulator, and in particular that the ''xvic'' executable is accessible. Then, type this command on the command line: # Linux ugbc.vic20 contrib_calibration.bas -o example.prg xvic --memory 24k example.prg # Windows ugbc.vic20.exe contrib_calibration.bas -o example.prg xvic --memory 24k example.prg === ZX Spectrum === In order to compile and run the example, you need to have the Speccy emulator, and in particular that the ''speccy'' executable is accessible. Then, type this command on the command line: # Linux ugbc.zx contrib_calibration.bas -o example.tap Speccy example.tap # Windows ugbc.zx.exe contrib_calibration.bas -o example.tap Speccy example.tap === MSX === In order to compile and run the example, you need to have the openMsx or the BlueMSX emulator, and in particular that its executable is accessible. Then, type this command on the command line: == openMSX == # Linux ugbc.msx1 contrib_calibration.bas -o example.rom openmsx -cart example.rom # Windows ugbc.msx1.exe contrib_calibration.bas -o example.rom openmsx -cart example.rom == blueMSX == # Linux ugbc.msx1 contrib_calibration.bas -o example.rom bluemsx example.rom # Windows ugbc.msx1.exe contrib_calibration.bas -o example.rom bluemsx example.rom === ColecoVision === In order to compile and run the example, you need to have the openMsx or the BlueMSX emulator, and in particular that its executable is accessible. Then, type this command on the command line: == openMSX == # Linux ugbc.coleco contrib_calibration.bas -o example.rom openmsx -machine \"COL - ColecoVision\" -cart example.rom # Windows ugbc.coleco.exe contrib_calibration.bas -o example.rom bluemsx -machine \"COL - ColecoVision\" example.rom == blueMSX == # Linux ugbc.coleco contrib_calibration.bas -o example.rom bluemsx /machine \"COL - ColecoVision\" /rom1 example.rom # Windows ugbc.coleco.exe contrib_calibration.bas -o example.rom bluemsx /machine \"COL - ColecoVision\" /rom1 example.rom === SEGA SC-3000 === In order to compile and run the example, you need to have the BlueMSX emulator, and in particular that its executable is accessible. Then, type this command on the command line: # Linux ugbc.sc3000 contrib_calibration.bas -o example.rom bluemsx /machine \"SEGA - SC-3000\" /rom1 example.rom # Windows ugbc.sc3000.exe contrib_calibration.bas -o example.rom bluemsx /machine \"SEGA - SC-3000\" /rom1 example.rom === SEGA SG-1000 === In order to compile and run the example, you need to have the BlueMSX emulator, and in particular that its executable is accessible. Then, type this command on the command line: # Linux ugbc.sg1000 contrib_calibration.bas -o example.rom bluemsx /machine \"SEGA - SG-1000\" /rom1 example.rom # Windows ugbc.sg1000.exe contrib_calibration.bas -o example.rom bluemsx /machine \"SEGA - SG-1000\" /rom1 example.rom ==== ANY PROBLEM? ==== If you have found a problem trying to run this example, if you think there is a bug or, more simply, you would like it to be improved, [[https://github.com/spotlessmind1975/ugbasic/issues/new?title=IMPROVE OTHER CONTRIBUTIONS TIME CALIBRATION|open an issue]] for this example on GitHub. Thank you!===== POWERED BY ===== [[:ugbasic:user:examples|{{ :ugbasic:user:logo-ugbasic.png?nolink&600 |}}]]