{{htmlmetatags>metatag-robots=()
metatag-title=(Usage | ugBASIC User Manual)
metatag-keywords=(ugBASIC,Commodore 64,Commodore PLUS/4,ZX Spectrum)
metatag-description=(Usage of ugBASIC)
metatag-media-og:image=(:ugbasic:logo-ugbasic-fb.png)
metatag-og:title=(Usage | ugBASIC User Manual)
metatag-og:description=(Usage of ugBASIC)
}}
====== ugBASIC User Manual ======
===== Usage =====
If you [[https://ugbasic.iwashere.eu/install|installed everything in the proper way]], you will be able to call the compiler:
ugbc.xxxx
where ''xxxx'' is one of the targets:
* Atari 400/800 (''atari'')
* Atari 1200XL (''atarixl'')
* Atari 600XL/800XL (''atarixl'')
* Atari XE Video Game System (''atarixl'')
* Commodore 128 (''c128'')
* Commodore 64 (''c64'')
* Commodore PLUS/4 (''plus4'')
* Commodore VIC-20 (''vic20'')
* Dragon 32 (''d32'')
* Dragon 64 (''d64'')
* Dragon 200-E (''d64'')
* Olivetti PC128 Prodest (''pc128op'')
* Thomson (''mo5'')
* Amstrad CPC (''cpc'')
* TRS-80 Color Computer (''coco'')
* ColecoVision (''coleco'')
* MSX (''msx1'')
* SEGA SC-3000 (''sc3000'')
* SEGA SG-1000 (''sg1000'')
* ZX Spectrum 48K (''zx'')
The output contains the valid options.
In order to compile a BASIC source you can use this command:
ugbc.xxxx source.bas -o source.yyy
where ''yyy'' is the expected file format.
For example, in order to create an executable program for Commodore 64:
ugbc.c64 source.bas -o source.prg
===== POWERED BY =====
[[https://ugbasic.iwashere.eu|{{ :ugbasic:user:logo-ugbasic.png?nolink&600 |}}]]