{{htmlmetatags>metatag-robots=() metatag-title=(Usage | ugBASIC User Manual) metatag-keywords=(ugBASIC,Commodore 64,Commodore PLUS/4,ZX Spectrum) metatag-description=(Usage of ugBASIC) metatag-media-og:image=(:ugbasic:logo-ugbasic-fb.png) metatag-og:title=(Usage | ugBASIC User Manual) metatag-og:description=(Usage of ugBASIC) }} ====== ugBASIC User Manual ====== ===== Usage ===== If you [[https://ugbasic.iwashere.eu/install|installed everything in the proper way]], you will be able to call the compiler: ugbc.xxxx where ''xxxx'' is one of the targets: * Atari 400/800 (''atari'') * Atari 1200XL (''atarixl'') * Atari 600XL/800XL (''atarixl'') * Atari XE Video Game System (''atarixl'') * Commodore 128 (''c128'') * Commodore 64 (''c64'') * Commodore PLUS/4 (''plus4'') * Commodore VIC-20 (''vic20'') * Dragon 32 (''d32'') * Dragon 64 (''d64'') * Dragon 200-E (''d64'') * Olivetti PC128 Prodest (''pc128op'') * Thomson (''mo5'') * Amstrad CPC (''cpc'') * TRS-80 Color Computer (''coco'') * ColecoVision (''coleco'') * MSX (''msx1'') * SEGA SC-3000 (''sc3000'') * SEGA SG-1000 (''sg1000'') * ZX Spectrum 48K (''zx'') The output contains the valid options. In order to compile a BASIC source you can use this command: ugbc.xxxx source.bas -o source.yyy where ''yyy'' is the expected file format. For example, in order to create an executable program for Commodore 64: ugbc.c64 source.bas -o source.prg ===== POWERED BY ===== [[https://ugbasic.iwashere.eu|{{ :ugbasic:user:logo-ugbasic.png?nolink&600 |}}]]